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5 February 2026

  • 20:0520:05, 5 February 2026 Item Random Stats (hist | edit) [9,365 bytes] Laima (talk | contribs) (Created page with "=== Equipment Random Stats === When equipment drops from monsters at Magic grade or higher, random bonus stats are generated based on the item's '''grade''' and '''level'''. Higher grades grant more stats and slightly higher values. The table below lists all of the available random stats based on item type. {| class="wikitable" style="text-align:center;" ! Equipment Type || STR || DEX || CON || INT || SPR || HP Regen || SP Regen || Critical Hit Rate || Critical Resista...")

24 January 2026

  • 15:4015:40, 24 January 2026 Headgear Quests (hist | edit) [6,801 bytes] Laima (talk | contribs) (Created page with "= Headgear Quests = This page lists all headgear quests available in Laima, including the NPC location, headgear reward, and required materials. {| class="wikitable sortable" |- ! Headgear !! NPC !! Map Location !! Required Materials |- | Ancient Crown || [Scholar] Sssevren || Greene Manor || 100 Lizardman Bones, 50 Tama Leaves |- | Boeing Sunglasses || [Klaipeda Agent] Markas || Tiltas Valley || 50 Lauzinute Skins, 30 Hogma Tusks |- | Butterfly Hat || [Grandma] Nella...")

15 January 2026

  • 20:3920:39, 15 January 2026 Instanced Dungeons (hist | edit) [3,229 bytes] Laima (talk | contribs) (Created page with "= Instanced Dungeons = Instanced Dungeons are special dungeon content where players are placed in a private instance to clear stages of monsters and bosses. Upon completion, players receive '''Silver''' rewards and a '''Dungeon Cube''' containing random items. == Available Dungeons == The following instanced dungeons are currently available: {| class="wikitable" style="text-align:center;" ! Dungeon || Level Req. || Silver Reward || Entries/Day |- | Underground Chapel...") originally created as "Dungeons"

12 January 2026

  • 23:4823:48, 12 January 2026 Classes/Dievdirbys (hist | edit) [5,092 bytes] Laima (talk | contribs) (Created page with "frameless|left == Summary == Dievdirbys are divine woodcarvers who summon powerful statues of the goddesses to support their allies. They carve statues that provide various buffs like movement speed, SP reduction, and cooldown reduction. Their Carve Attack skill interacts with all statues, triggering unique effects when striking them. Dievdirbys excel at providing sustained party support through their divine constructs. File:Dievdirbys_f.gif|f...")
  • 23:4623:46, 12 January 2026 Classes/Paladin (hist | edit) [2,972 bytes] Laima (talk | contribs) (Created page with "frameless|left == Summary == Paladins are holy warriors who combine defensive prowess with divine healing abilities. They protect their allies through powerful damage reduction buffs, create healing auras, and erect magical barriers. Paladins excel at supporting their party while dealing solid damage through their conviction-empowered strikes. frameless|right <div style="clear: both"></div> == Skills == {| class="wikitable"...")
  • 23:3423:34, 12 January 2026 Classes/Linker (hist | edit) [2,638 bytes] Laima (talk | contribs) (Created page with "frameless|left == Summary == Linkers are support specialists who create magical links between allies and enemies. They share damage among party members for survivability, link enemies together to spread damage, and can share the highest stats among linked party members. Linkers excel at amplifying party damage through their Joint Penalty skill while providing unique utility through their linking abilities. frameless|right <div...")
  • 23:3223:32, 12 January 2026 Classes/Corsair (hist | edit) [3,843 bytes] Laima (talk | contribs) (Created page with "frameless|left == Summary == Corsairs are swashbuckling pirates who command the battlefield with their signature Jolly Roger flag. They excel at dual-wielding weapons, combining sword and pistol attacks for devastating combos. Their unique hook mechanics allow them to capture and pull enemies, setting them up for increased critical damage from their finishing moves. frameless|right <div style="clear: both"></div> == Skills ==...")
  • 23:1523:15, 12 January 2026 Classes/Sapper (hist | edit) [3,415 bytes] Laima (talk | contribs) (Created page with "frameless|left == Summary == Sappers are trap specialists who control the battlefield by deploying various explosive and mechanical devices. They set up deadly traps that damage, immobilize, and knock back enemies. Sappers excel at area denial and can detonate their claymores for massive burst damage. frameless|right <div style="clear: both"></div> == Skills == {| class="wikitable" |- ! !! Detonate Traps <br> File:Sapper Det...")
  • 23:1023:10, 12 January 2026 Classes/Hunter (hist | edit) [3,563 bytes] Laima (talk | contribs) (Created page with "frameless|left == Summary == Hunters are beast masters who fight alongside their loyal companion. They command their pet to attack, debuff, and control enemies while supporting it with buffs and healing. Hunters excel at sustained damage through their companion and can immobilize groups of enemies with traps and howls. frameless|right <div style="clear: both"></div> == Skills == {| class="wikitable" |- ! !! Come Back! <br> F...")
  • 22:3922:39, 12 January 2026 Classes/Bokor (hist | edit) [5,017 bytes] Laima (talk | contribs) (Created page with "frameless|left == Summary == Bokors are dark practitioners who command the forces of death and decay. They summon zombies to fight alongside them, curse their enemies to weaken them, and can detonate their undead minions for devastating explosions. Bokors excel at debuffing enemies and controlling the battlefield with their army of the dead. frameless|right <div style="clear: both"></div> == Skills == {| class="wikitable" |- ! !...")
  • 22:3722:37, 12 January 2026 Classes/Psychokino (hist | edit) [3,656 bytes] Laima (talk | contribs) (Created page with "frameless|left == Summary == Psychokinos harness the power of telekinesis to manipulate gravity and control the battlefield. They excel at crowd control, pulling enemies together and lifting them into the air. Their psychic abilities allow them to reposition both themselves and their enemies, making them invaluable for setting up devastating combos. frameless|right <div style="clear: both"></div> == Skills == {| class=...")
  • 22:2622:26, 12 January 2026 Classes/Barbarian (hist | edit) [3,330 bytes] Laima (talk | contribs) (Created page with "frameless|left == Summary == Barbarians are ferocious warriors who thrive in the chaos of battle. They specialize in powerful slash attacks and become stronger the more damage they take. Their aggressive fighting style trades defense for raw power, making them devastating damage dealers who excel at disrupting enemy formations. frameless|right <div style="clear: both"></div> == Skills == {| class="wikitable" |- ! !! Embo...")
  • 22:1422:14, 12 January 2026 Classes/Hoplite (hist | edit) [3,349 bytes] Laima (talk | contribs) (Created page with "frameless|left == Summary == Hoplites are masters of spear combat, excelling at precision strikes that exploit enemy weaknesses. Their unique stance allows them to fight with improved critical rates and blocking capabilities. Hoplites specialize in thrust-type attacks that deal increased damage based on enemy size and can pierce through enemy defenses. frameless|right <div style="clear: both"></div> == Skills == {| class="wi...")