Classes/Corsair
From Laima

Summary
Corsairs are swashbuckling pirates who command the battlefield with their signature Jolly Roger flag. They excel at dual-wielding weapons, combining sword and pistol attacks for devastating combos. Their unique hook mechanics allow them to capture and pull enemies, setting them up for increased critical damage from their finishing moves.

Skills
| Type | Active | Active | Active | Passive | Active | Active | Active | Active |
| Property | None | Physical - Slash | Physical - Slash | None | Physical - Missile | Physical - Slash | Physical - Missile | Physical - Thrust |
| Description | Place a pirate flag that boosts the crew. Combo count increases per hit on enemies near the flag. At 100 combo, activates Fever which increases final damage of all party members. Hitting enemies has a chance to drop silver. | Spin and attack enemies repeatedly. Enemies have a chance to become afflicted with [Confusion]. | Attack an enemy repeatedly using a weapon in each hand. | When attacking enemies under Jolly Roger debuff, grants Brutality buff to you and party members. | Capture enemies with a hook. Hooked enemies are immobilized and cannot attack. Caster can attack but moving releases all hooked enemies. | Pull enemies towards you, causing [Heavy Bleeding]. Also pulls enemies hooked with [Iron Hook]. | Shoot your pistol at enemies in front of you. | Dash to the enemy and deal damage with your dagger. |
| Effects | Flag Duration: 30 seconds Fever Duration: 5 seconds Fever Damage: +100% + 10% * SkillLv Pillaging: 15% chance to drop 5 + 3 * SkillLv silver per hit |
Skill Factor: 37% + 3.7% * SkillLv x 5 AoE Atk Ratio: +4 [Confusion] Chance: 12% per hit +20% Final Damage to [Jolly Roger] debuffed enemies |
Skill Factor: 41% + 4.1% * SkillLv x 9 AoE Atk Ratio: +2 +20% Final Damage to [Jolly Roger] debuffed enemies |
Buff Duration: 10 seconds Defense Penetration: 5% + 0.5% * SkillLv Looting Chance: +100 + 10 * SkillLv |
Skill Factor: 40% + 20% * SkillLv Targets: SkillLv / 2 (rounded up) Capture Time: 4 + 1 * SkillLv seconds Restriction: Cannot hook XL or held enemies Moving releases hooked enemies |
Skill Factor: 168% + 16.8% * SkillLv x 2 AoE Atk Ratio: +1 [Heavy Bleeding] Damage: 100% of Total Damage [Heavy Bleeding] Duration: 8 seconds Pulls [Iron Hook] targets |
Skill Factor: 33% + 3.3% * SkillLv x 4 AoE Atk Ratio: +3 +200% Critical Chance against [Iron Hooked] enemies |
Skill Factor: 48% + 4.8% * SkillLv x 3 AoE Atk Ratio: +3 +200% Critical Chance against [Iron Hooked] enemies |
| Cooldown | 5 Seconds | 6 Seconds | 7 Seconds | None | 12 Seconds | 8 Seconds | 4 Seconds | 4 Seconds |
| Overheats | - | 3 | 2 | - | - | - | 4 | 4 |
| Max Level | 5 | 15 | 15 | 10 | 10 | 10 | 5 | 5 |
| Unlock Level | 1 | 1 | 1 | 16 | 16 | 16 | 31 | 31 |







