Classes/Cleric

From Laima
Revision as of 02:21, 7 April 2026 by Laima (talk | contribs) (Reduced all damage skill factors by 30%)
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Summary

Clerics are holy spellcasters who excel at supporting allies through healing and protective magic while also being capable of dealing holy damage to enemies.

Skills

Heal

Cure

Safety Zone

Fade

Guardian Saint

Smite

Type Active Active Active Active Active Active
Property Magical - Holy None None None None Physical - Strike
Description Creates pads on the floor that restores life of allies or damage enemies when stepped on. Removes all removable debuffs affecting the designated party member. Applies a short duration of debuff immunity to target. Invokes a magic zone that protects you and allies from damage by blocking a fixed number of hits. Decreases the threat of nearby monsters towards you and increases your magic defense. Increases the caster's Healing ability. Strongly smackdown enemy. Deals 50% additional damage to Demon type enemies.
Effects Heal Factor: 100% + 20% * SkillLv
Damage: 50% of Heal Factor
Heal Pad Duration: 15 second(s)
Casting Time: 1.0 second(s)
[Cure: Overload] Duration: 5 + 1 * SkillLv second(s) Hits Absorbed: 6 + SkillLv
Magic Circle Duration: 30 seconds
Threat decrease: -20% + 10% * SkillLv
Magic Defense: +10% + 4% * SkillLv
Duration: 5 minutes
Guardian Saint Duration: 5 minutes
Healing: 15% + 3% * SkillLv
Skill Factor: 126% + 25.2% * SkillLv
AoE Attack Ratio: +3
Cooldown 5 Seconds 10 Seconds 12 Seconds 30 Seconds 30 Seconds 3 Seconds
Overheats - - - - - 3
Max Level 5 5 5 5 5 5
Unlock Level 1 1 1 1 1 1