Classes/Cleric

From Laima

Summary

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Clerics are holy spellcasters who excel at supporting allies through healing and protective magic while also being capable of dealing holy damage to enemies.

File:Cleric m.gif

Skills

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Heal
File:Cleric Heal.png

Cure
File:Cleric Cure.png

Safety Zone
File:Cleric SafetyZone.png

Fade
File:Cleric Fade.png

Guardian Saint
File:Cleric PatronSaint.png

Smite
File:Cleric Smite.png

Type Active Active Active Active Active Active
Property Magical - Holy None None None None Physical - Strike
Description Creates pads on the floor that restores life of allies or damage enemies when stepped on. Removes all removable debuffs affecting the designated party member. Applies a short duration of debuff immunity to target. Invokes a magic zone that protects you and allies from damage. The amount of damage that can be reduced depends on caster's Heal Factor. Decreases the threat of nearby monsters towards you and increases your magic defense. Increases the caster's Healing ability. Strongly smackdown enemy. Deals 50% additional damage to Demon type enemies.
Effects Heal Factor: 100% + 20% * SkillLv
Damage: 50% of Heal Factor
Heal Pad Duration: 15 second(s)
Casting Time: 1.0 second(s)
[Cure: Overload] Duration: 5 + 1 * SkillLv second(s) Heal Factor: 300% + 60% * SkillLv
Magic Circle Duration: 20 seconds
Threat decrease: -20% + 10% * SkillLv
Magic Defense: +10% + 4% * SkillLv
Duration: 5 minutes
Guardian Saint Duration: 5 minutes
Healing: 15% + 3% * SkillLv
Skill Factor: 180% + 36% * SkillLv
AoE Attack Ratio: +3
Cooldown 5 Seconds 10 Seconds 12 Seconds 30 Seconds 30 Seconds 3 Seconds
Overheats - - - - - 3
Max Level 5 5 5 5 5 5
Unlock Level 1 1 1 1 1 1