Classes/Corsair

From Laima
Revision as of 23:32, 12 January 2026 by Laima (talk | contribs) (Created page with "frameless|left == Summary == Corsairs are swashbuckling pirates who command the battlefield with their signature Jolly Roger flag. They excel at dual-wielding weapons, combining sword and pistol attacks for devastating combos. Their unique hook mechanics allow them to capture and pull enemies, setting them up for increased critical damage from their finishing moves. frameless|right <div style="clear: both"></div> == Skills ==...")
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Summary

Corsairs are swashbuckling pirates who command the battlefield with their signature Jolly Roger flag. They excel at dual-wielding weapons, combining sword and pistol attacks for devastating combos. Their unique hook mechanics allow them to capture and pull enemies, setting them up for increased critical damage from their finishing moves.

Skills

Jolly Roger

Dust Devil

Hexen Dropper

Brutality

Iron Hook

Keel Hauling

Quick and Dead

Impale Dagger

Type Active Active Active Passive Active Active Active Active
Property None Physical - Slash Physical - Slash None Physical - Missile Physical - Slash Physical - Missile Physical - Thrust
Description Place a pirate flag that boosts the crew. Combo count increases per hit on enemies near the flag. At 100 combo, activates Fever which increases final damage of all party members. Hitting enemies has a chance to drop silver. Spin and attack enemies repeatedly. Enemies have a chance to become afflicted with [Confusion]. Attack an enemy repeatedly using a weapon in each hand. When attacking enemies under Jolly Roger debuff, grants Brutality buff to you and party members. Capture enemies with a hook. Hooked enemies are immobilized and cannot attack. Caster can attack but moving releases all hooked enemies. Pull enemies towards you, causing [Heavy Bleeding]. Also pulls enemies hooked with [Iron Hook]. Shoot your pistol at enemies in front of you. Dash to the enemy and deal damage with your dagger.
Effects Flag Duration: 30 seconds
Fever Duration: 5 seconds
Fever Damage: +100% + 10% * SkillLv
Pillaging: 15% chance to drop 5 + 3 * SkillLv silver per hit
Skill Factor: 37% + 3.7% * SkillLv x 5
AoE Atk Ratio: +4
[Confusion] Chance: 12% per hit
+20% Final Damage to [Jolly Roger] debuffed enemies
Skill Factor: 41% + 4.1% * SkillLv x 9
AoE Atk Ratio: +2
+20% Final Damage to [Jolly Roger] debuffed enemies
Buff Duration: 10 seconds
Defense Penetration: 5% + 0.5% * SkillLv
Looting Chance: +100 + 10 * SkillLv
Skill Factor: 40% + 20% * SkillLv
Targets: SkillLv / 2 (rounded up)
Capture Time: 4 + 1 * SkillLv seconds
Restriction: Cannot hook XL or held enemies
Moving releases hooked enemies
Skill Factor: 168% + 16.8% * SkillLv x 2
AoE Atk Ratio: +1
[Heavy Bleeding] Damage: 100% of Total Damage
[Heavy Bleeding] Duration: 8 seconds
Pulls [Iron Hook] targets
Skill Factor: 33% + 3.3% * SkillLv x 4
AoE Atk Ratio: +3
+200% Critical Chance against [Iron Hooked] enemies
Skill Factor: 48% + 4.8% * SkillLv x 3
AoE Atk Ratio: +3
+200% Critical Chance against [Iron Hooked] enemies
Cooldown 5 Seconds 6 Seconds 7 Seconds None 12 Seconds 8 Seconds 4 Seconds 4 Seconds
Overheats - 3 2 - - - 4 4
Max Level 5 15 15 10 10 10 5 5
Unlock Level 1 1 1 16 16 16 31 31