Classes/Archer: Difference between revisions

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Reduced all damage skill factors by 30%
 
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| '''Description''' || Quickly fires a number of arrows at the targeted area. || Allows you to attack while moving quickly and slightly increasing evasion. Character's evasion will affect how fast they can move while attacking. || Fires an arrow that bounces off of the target to hit up to 3 adjacent enemies. The arrow only bounces if it deals damage to the target. || Shoot 2 arrows to enemy at once. || Concentrate to momentarily increase your accuracy. While active, will detect [Cloaked] enemies nearby. || Perform a backward leap. You are immune to damage while leaping. Jump distance depends on skill level and character's evasion.
| '''Description''' || Quickly fires a number of arrows at the targeted area. || Allows you to attack while moving quickly and slightly increasing evasion. Character's evasion will affect how fast they can move while attacking. || Fires an arrow that bounces off of the target to hit up to 3 adjacent enemies. The arrow only bounces if it deals damage to the target. || Shoot 2 arrows to enemy at once. || Concentrate to momentarily increase your accuracy. While active, will detect [Cloaked] enemies nearby. || Perform a backward leap. You are immune to damage while leaping. Jump distance depends on skill level and character's evasion.
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| '''Effects''' || <b>Skill Factor</b>: 66% + 13% * SkillLv<br><b>Range</b>: 250 || <b>Evasion</b>: +5% + 1% * SkillLv<br><b>Speed Multiplier while Attacking</b>: 0.2 + 0.1 * SkillLv * Evasion/100<br><b>Duration</b>: 60 seconds<br>Cannot use skill when wearing [Plate] type armor. || <b>Skill Factor</b>: 50% + 10% * SkillLv x 2<br><b>Targets</b>: 4<br><b>Bounce Range</b>: 100<br><b>Range</b>: 250 || <b>Skill Factor</b>: 70% + 14% * SkillLv x 2<br><b>Range</b>: 250 || <b>Accuracy</b>: +10% * SkillLv<br><b>Detection Range</b>: 100<br><b>Duration</b>: 30 minutes || <b>Base Leap Range</b>: 60<br><b>% of Evasion added to Leap Range</b>: 20% + 4% * SkillLv<br>Cannot use skill when wearing [Plate] type armor.<br>Jump range cannot exceed 240.
| '''Effects''' || <b>Skill Factor</b>: 46% + 9.1% * SkillLv<br><b>Range</b>: 250 || <b>Evasion</b>: +5% + 1% * SkillLv<br><b>Speed Multiplier while Attacking</b>: 0.2 + 0.1 * SkillLv * Evasion/100<br><b>Duration</b>: 60 seconds<br>Cannot use skill when wearing [Plate] type armor. || <b>Skill Factor</b>: 35% + 7% * SkillLv x 2<br><b>Targets</b>: 4<br><b>Bounce Range</b>: 100<br><b>Range</b>: 250 || <b>Skill Factor</b>: 49% + 9.8% * SkillLv x 2<br><b>Range</b>: 250 || <b>Accuracy</b>: +10% * SkillLv<br><b>Detection Range</b>: 100<br><b>Duration</b>: 30 minutes || <b>Base Leap Range</b>: 60<br><b>% of Evasion added to Leap Range</b>: 20% + 4% * SkillLv<br>Cannot use skill when wearing [Plate] type armor.<br>Jump range cannot exceed 240.
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| '''Cooldown''' || 4 Seconds || 30 Seconds || None || None || 15 Seconds || 5 Seconds
| '''Cooldown''' || 4 Seconds || 30 Seconds || None || None || 15 Seconds || 5 Seconds

Latest revision as of 02:20, 7 April 2026

Summary

Archers are ranged specialists who excel at dealing sustained damage from a distance. They combine precise shooting skills with mobility and utility abilities.

Skills

Multi Shot

Swift Step

Oblique Shot

Twin Arrow

Concentration

Leap

Type Active Active Active Active Active Active
Property Missile - Arrow None Missile - Arrow Missile - Arrow None None
Description Quickly fires a number of arrows at the targeted area. Allows you to attack while moving quickly and slightly increasing evasion. Character's evasion will affect how fast they can move while attacking. Fires an arrow that bounces off of the target to hit up to 3 adjacent enemies. The arrow only bounces if it deals damage to the target. Shoot 2 arrows to enemy at once. Concentrate to momentarily increase your accuracy. While active, will detect [Cloaked] enemies nearby. Perform a backward leap. You are immune to damage while leaping. Jump distance depends on skill level and character's evasion.
Effects Skill Factor: 46% + 9.1% * SkillLv
Range: 250
Evasion: +5% + 1% * SkillLv
Speed Multiplier while Attacking: 0.2 + 0.1 * SkillLv * Evasion/100
Duration: 60 seconds
Cannot use skill when wearing [Plate] type armor.
Skill Factor: 35% + 7% * SkillLv x 2
Targets: 4
Bounce Range: 100
Range: 250
Skill Factor: 49% + 9.8% * SkillLv x 2
Range: 250
Accuracy: +10% * SkillLv
Detection Range: 100
Duration: 30 minutes
Base Leap Range: 60
% of Evasion added to Leap Range: 20% + 4% * SkillLv
Cannot use skill when wearing [Plate] type armor.
Jump range cannot exceed 240.
Cooldown 4 Seconds 30 Seconds None None 15 Seconds 5 Seconds
Overheats - - - - - -
Max Level 5 5 5 5 5 5
Unlock Level 1 1 1 1 1 1