Classes/Archer
From Laima

Summary
[edit | edit source]Archers are ranged specialists who excel at dealing sustained damage from a distance. They combine precise shooting skills with mobility and utility abilities.

Skills
[edit | edit source]| Type | Active | Active | Active | Active | Active | Active |
| Property | Missile - Arrow | None | Missile - Arrow | Missile - Arrow | None | None |
| Description | Quickly fires a number of arrows at the targeted area. | Allows you to attack while moving quickly and slightly increasing evasion. Character's evasion will affect how fast they can move while attacking. | Fires an arrow that bounces off of the target to hit up to 3 adjacent enemies. The arrow only bounces if it deals damage to the target. | Shoot 2 arrows to enemy at once. | Concentrate to momentarily increase your accuracy. While active, will detect [Cloaked] enemies nearby. | Perform a backward leap. You are immune to damage while leaping. Jump distance depends on skill level and character's evasion. |
| Effects | Skill Factor: 66% + 13% * (SkillLv - 1) Range: 250 |
Evasion: +5% + 1% * (SkillLv - 1) Speed Multiplier while Attacking: 0.2 + 0.1 * (SkillLv - 1) * Evasion/100 Duration: 60 seconds Cannot use skill when wearing [Plate] type armor. |
Skill Factor: 50% + 10% * (SkillLv - 1) x 2 Targets: 4 Bounce Range: 100 Range: 250 |
Skill Factor: 70% + 14% * (SkillLv - 1) x 2 Range: 250 |
Accuracy: +10% * (SkillLv - 1) Detection Range: 100 Duration: 30 minutes |
Base Leap Range: 60 % of Evasion added to Leap Range: 20% + 4% * (SkillLv - 1) Cannot use skill when wearing [Plate] type armor. Jump range cannot exceed 240. |
| Cooldown | 4 Seconds | 30 Seconds | None | None | 15 Seconds | 5 Seconds |
| Overheats | - | - | - | - | - | - |
| Max Level | 5 | 5 | 5 | 5 | 5 | 5 |
| Unlock Level | 1 | 1 | 1 | 1 | 1 | 1 |





