Classes/Ranger: Difference between revisions
From Laima
Created page with "frameless|left == Summary == Rangers are specialized archers who excel at dealing continuous damage from a distance. They excel in mobility while maintaining high damage output through their specialized archery skills. frameless|right <div style="clear: both"></div> == Skills == {| class="wikitable" |- ! !! Barrage <br> frameless ! Double Take <br> frameless ! Steady Ai..." |
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| '''Description''' || Shoot 3 arrows at once onto a single target. If there are targets behind the main target, they will take additional hits. || When using Ranger skills, Double Take will activate automatically and deal additional hits. Double Take damage has increased critical chance. || Focuses your aim to increases Critical Damage. || Fires a spiraling arrow that deals more hits the more you repeat the skill. Using the skill provides a self-buff that increases the amount of hits the skill deals by 1 per stack (Maximum 5 stacks). Spiral Arrow also ignores part of the target's defense. || Applies [Scan] debuff to the target, which removes their critical resistance. The amount of critical resistance removed is increased by caster's accuracy. || Can be used once during 3 seconds after [Barrage], [Blazing Arrow] is accurately hit. Strafe to moving direction while firing an arrow at the target. The strafing distance depends on skill level and character's evasion. || Fires a powerful burning projectile at the target, applying [Burn] on them for a few seconds. Character may be pushed back with the projectile's force. The push back distance depends on skill level and character's evasion. | | '''Description''' || Shoot 3 arrows at once onto a single target. If there are targets behind the main target, they will take additional hits. || When using Ranger skills, Double Take will activate automatically and deal additional hits. Double Take damage has increased critical chance. || Focuses your aim to increases Critical Damage. || Fires a spiraling arrow that deals more hits the more you repeat the skill. Using the skill provides a self-buff that increases the amount of hits the skill deals by 1 per stack (Maximum 5 stacks). Spiral Arrow also ignores part of the target's defense. || Applies [Scan] debuff to the target, which removes their critical resistance. The amount of critical resistance removed is increased by caster's accuracy. || Can be used once during 3 seconds after [Barrage], [Blazing Arrow] is accurately hit. Strafe to moving direction while firing an arrow at the target. The strafing distance depends on skill level and character's evasion. || Fires a powerful burning projectile at the target, applying [Burn] on them for a few seconds. Character may be pushed back with the projectile's force. The push back distance depends on skill level and character's evasion. | ||
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| '''Effects''' || <b>Skill Factor</b>: 18% + 1.8% * SkillLv x 3<br><b>Targets</b>: 7 || <b>Skill Factor</b>: 90% + 9% * SkillLv x 2<br><b>Bonus Critical Chance</b>: +50% || <b>Critical Damage Increase</b>: +10% * 2% * SkillLv || <b>Skill Factor</b>: | | '''Effects''' || <b>Skill Factor</b>: 18% + 1.8% * SkillLv x 3<br><b>Targets</b>: 7 || <b>Skill Factor</b>: 90% + 9% * SkillLv x 2<br><b>Bonus Critical Chance</b>: +50% || <b>Critical Damage Increase</b>: +10% * 2% * SkillLv || <b>Skill Factor</b>: 48% + 4.8% * SkillLv x 3~8<br><b>Ignores enemy Defense by 50%</b><br><b>Increase Hits Buff Duration</b>: 3 second(s) || <b>Duration</b>: 60 seconds<br><b>Enemy Critical Resistance</b>: 20 + 0.05 * SkillLv * Accuracy || <b>Strafe Range</b>: 40 + 4 * SkillLv + 0.04 * Evasion * SkillLv<br><b>Skill Factor</b>: 100% + 10% * SkillLv<br><b>Cannot use skill when wearing [Plate] type armor</b> || <b>Skill Factor</b>: 400% + 40% * SkillLv x 4<br><b>[Burn] Damage</b>: Same as Skill Factor per 1 second(s)<br><b>[Burn] Duration</b>: 4 seconds<br><b>Push Back Distance</b>: 30 + 3 * SkillLv + 0.02 * Evasion * SkillLv<br><b>Will not be pushed back when wearing [Plate] type armor</b> | ||
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| '''Cooldown''' || None || 3 Seconds || 10 Seconds || 8 Seconds || None || 3 Seconds || 9 Seconds | | '''Cooldown''' || None || 3 Seconds || 10 Seconds || 8 Seconds || None || 3 Seconds || 9 Seconds | ||
Latest revision as of 19:33, 11 December 2025

Summary
[edit | edit source]Rangers are specialized archers who excel at dealing continuous damage from a distance. They excel in mobility while maintaining high damage output through their specialized archery skills.

Skills
[edit | edit source]| Type | Active | Active | Active | Active | Active | Active | Active |
| Property | Missile - Arrow | Missile - Arrow | None | Missile - Arrow | Physical | Missile - Arrow | Missile - Arrow - Fire |
| Description | Shoot 3 arrows at once onto a single target. If there are targets behind the main target, they will take additional hits. | When using Ranger skills, Double Take will activate automatically and deal additional hits. Double Take damage has increased critical chance. | Focuses your aim to increases Critical Damage. | Fires a spiraling arrow that deals more hits the more you repeat the skill. Using the skill provides a self-buff that increases the amount of hits the skill deals by 1 per stack (Maximum 5 stacks). Spiral Arrow also ignores part of the target's defense. | Applies [Scan] debuff to the target, which removes their critical resistance. The amount of critical resistance removed is increased by caster's accuracy. | Can be used once during 3 seconds after [Barrage], [Blazing Arrow] is accurately hit. Strafe to moving direction while firing an arrow at the target. The strafing distance depends on skill level and character's evasion. | Fires a powerful burning projectile at the target, applying [Burn] on them for a few seconds. Character may be pushed back with the projectile's force. The push back distance depends on skill level and character's evasion. |
| Effects | Skill Factor: 18% + 1.8% * SkillLv x 3 Targets: 7 |
Skill Factor: 90% + 9% * SkillLv x 2 Bonus Critical Chance: +50% |
Critical Damage Increase: +10% * 2% * SkillLv | Skill Factor: 48% + 4.8% * SkillLv x 3~8 Ignores enemy Defense by 50% Increase Hits Buff Duration: 3 second(s) |
Duration: 60 seconds Enemy Critical Resistance: 20 + 0.05 * SkillLv * Accuracy |
Strafe Range: 40 + 4 * SkillLv + 0.04 * Evasion * SkillLv Skill Factor: 100% + 10% * SkillLv Cannot use skill when wearing [Plate] type armor |
Skill Factor: 400% + 40% * SkillLv x 4 [Burn] Damage: Same as Skill Factor per 1 second(s) [Burn] Duration: 4 seconds Push Back Distance: 30 + 3 * SkillLv + 0.02 * Evasion * SkillLv Will not be pushed back when wearing [Plate] type armor |
| Cooldown | None | 3 Seconds | 10 Seconds | 8 Seconds | None | 3 Seconds | 9 Seconds |
| Overheats | - | - | - | 5 | - | - | - |
| Max Level | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Unlock Level | 1 | 16 | 1 | 1 | 1 | 16 | 31 |






