Classes/Sadhu
From Laima

Summary
Sadhus are mystical clerics who project their spirit from their body to fight in astral form. While in spirit form, they gain access to powerful psychokinesis-type attacks and take reduced physical damage. Their unique Out of Body mechanic creates a high-risk, high-reward playstyle where the spirit fights independently while the body remains vulnerable. Sadhus can also support allies by transmitting prana to enhance party damage.

Skills
| Type | Active | Passive | Active | Active | Active | Active | Active | Active |
| Property | None | None | Magic - Psychokinesis | Magic - Psychokinesis | None | Magic - Psychokinesis | Magic - Psychokinesis | Magic - Psychokinesis |
| Description | Separate your spirit from your body. While in spirit form, you take reduced physical damage and can use Sadhu skills. Cast again to return to body. | Teleports your body to the spirit's current location and ends spirit form. Partially recovers SP lost during spirit form and reduces magical damage taken while in spirit form. | The spirit blows a wave of soul energy, damaging enemies on contact. Requires Spirit Form. | Create a barrier around the spirit. Bind and damage enemies inside. Requires Spirit Form. | Enchants non-elemental attacks with [Psychokinesis] Element and additionally increases damage. Applies to party members. | Chains emerge from the spirit to attack surrounding enemies with a chance to pull them in. Requires Spirit Form. | The spirit causes a powerful impact, damaging enemies with a chance to knock them down. Requires Spirit Form. | The spirit absorbs surrounding energy, pulling in and dealing continuous damage to nearby enemies. When absorption ends, the spirit explodes for massive damage. Requires Spirit Form. |
| Effects | Physical Damage Reduction: 80% Max Spirit Range: 180 + 20 * SkillLv SP Drain: 15 - SkillLv per 0.5s Movement Speed: +20 |
SP Recovery: 40% + 4% * SkillLv Magical Damage Reduction: 40% + 3% * SkillLv |
Skill Factor: 109% + 10.9% * SkillLv x 3 Targets: 3 |
Skill Factor: 210% + 21% * SkillLv x 8 [Hold] Duration: 3 + 0.3 * SkillLv seconds Targets: 7 Cast Time: 1.5 seconds Cast uninterruptible |
Damage Increase: 10% + 2% * SkillLv Psychokinesis Attack: +50 + 5 * SkillLv Duration: 300 seconds Enchants non-elemental attacks with Psychokinesis Applies to nearby party members |
Skill Factor: 140% + 14% * SkillLv x 4 Targets: 9 Pull Chance: 35% + 4.5% * SkillLv Cast Time: 1 second Cast uninterruptible |
Skill Factor: 125% + 12.5% * SkillLv x 6 Targets: 7 Knockdown Chance: 35% + 4.5% * SkillLv Cast Time: 1 second Cast uninterruptible |
Skill Factor: 155% + 15.5% * SkillLv x 15 Targets: 9 Pulls enemies towards the center Cast Time: 2.4 seconds Cast uninterruptible |
| Cooldown | None | None | 6 Seconds | 9 Seconds | 30 Seconds | 8 Seconds | 9 Seconds | 14 Seconds |
| Overheats | - | - | 2 | - | - | - | - | - |
| Max Level | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Unlock Level | 1 | 1 | 1 | 1 | 16 | 16 | 16 | 31 |







