Classes/Monk

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Summary

Monks are martial artist clerics who channel divine energy through their fists. They specialize in powerful strike-type melee attacks that excel against single targets and enemies with knockdown status. Their combat style combines rapid punches with devastating finishing blows, enhanced by their Iron Skin defensive stance and Golden Bell Shield energy absorption techniques.

Skills

Iron Skin

Double Punch

Palm Strike

Hand Knife

One Inch Punch

God Finger Flick

Energy Blast

Golden Bell Shield

Type Active Active Active Active Active Active Active Active
Property None Physical - Strike Physical - Strike Physical - Strike Physical - Strike Physical - Strike Physical - Strike None
Description Temper your skin to become hard as steel, greatly increasing Physical Defense and granting immunity to Knockback/Knockdown. Drains SP while active. Use your trained fists to attack an enemy in quick succession. Each use increases your damage for 10 seconds, stacking up to 10 times. Use your trained fingertips to attack the enemy by inflicting an internal injury. Knocks down enemies on hit. Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. Extend your fist from a close distance, disrupting the enemy's internal energy flow. Deals extra damage according to the enemy's SP or SPR stat. Throw a coin by using the tip of your finger to inflict damage and knock back an enemy. Increases the damage of your next attack. Gather force then shoot forward a continuous blast of energy for 6 seconds. Channel your inner energy into a protective golden bell. Drains SP over time to protect you from damage and empower your next [Energy Blast].
Effects Physical Defense: +100 + 10 * SkillLv
Physical Defense: +50% + 5% * SkillLv
Immune to Knockback/Knockdown
Duration: 5 minutes
Drains SP every second
Restriction: [Cloth] armor only
Skill Factor: 40% + 4% * SkillLv x 2 per 0.3s
Maximum Duration: 3.5 seconds
Drains SP every 0.2 seconds
Damage per stack: +2%
Maximum Stacks: 10
Skill Factor: 440% + 44% * SkillLv x 3
AoE Atk Ratio: +6
[Knockdown] on hit
Skill Factor: 370% + 37% * SkillLv
AoE Atk Ratio: +6
+100% damage to [Knockdown] targets
Ignores Defense: min(40%, 10% + 1% * SkillLv)
Skill Factor: 560% + 56% * SkillLv
AoE Atk Ratio: +2
Depletes 25% of target's SP as extra damage
Bonus damage vs monsters: +100 per SPR
[SP Recovery Block]: 15 + 1 * SkillLv seconds
Skill Factor: 680% + 68% * SkillLv x 4
AoE Atk Ratio: +2
Next Attack Damage: +20% + 2% * SkillLv
+100% damage to [One Inch Punch] targets
Skill Factor: 100% + 10% * SkillLv x 60
Targets: 15
Cast Time: 3 seconds
Cast uninterruptible
Duration: 15 seconds
SP Drain: 65 per second
Damage Reduction: min(80%, 30% + 3% * SkillLv)
[Energy Blast] Bonus Damage: Total SP consumed x 150% + 15% * SkillLv
Buff consumed when [Energy Blast] is used
Cooldown 5 Seconds None 7 Seconds 6 Seconds 8 Seconds 9 Seconds 15 Seconds 25 Seconds
Overheats - - 2 2 2 - - -
Max Level 10 10 10 10 10 10 10 10
Unlock Level 1 1 1 16 16 16 31 31