Classes/Hunter

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Summary

Hunters are beast masters who fight alongside their loyal companion. They command their pet to attack, debuff, and control enemies while supporting it with buffs and healing. Hunters excel at sustained damage through their companion and can immobilize groups of enemies with traps and howls.

Skills

Come Back!

Attack!

Growling

Bolas

Bleeding Pierce

Udang-tang-tang!

Howling

Praise

Type Active Active Passive Active Active Active Active Active
Property None Physical - Strike None None Physical - Missile Physical - Strike None None
Description Stop the companion's attack and call it back to the Hunter's side. Applies healing regeneration to the companion, followed by a movement speed boost. Charge the companion to the designated target, causing damage to the target and its surroundings. Companions will automatically use this skill when attacking. The companion becomes more aggressive, increasing its attack damage. In addition, the companion growls and applies fear to nearby enemies every few seconds. Throw bolas at the target point to immobilize enemies in the area. Fire a sharp projection in a straight line that causes bleeding to enemies. Summon the companions you have in your companion list to the designated location. Summoned companions randomly attack enemies within range. The Companion threatens the enemy with a howl. The stats of the threatened enemies are reduced. Makes the companion enter a frenzied attack state, dramatically increasing its attack power. The companion's attacks inflict bleeding on enemies.
Effects [Pet Heal] Duration: 8 seconds
[Pet Heal] Power: 2% HP per 0.2s
[Pet Heal After] Duration: 5 minutes
Movement Speed: +10 + 2 * SkillLv
Skill Factor: 120% + 12% * SkillLv x 2
Targets: 3 + SkillLv
Companion Damage: +100% + 10% * SkillLv
Growling Cycle: 10 - 0.5 * SkillLv seconds (min 3s)
[Fear] Duration: 3 seconds
Targets: 1~3
Targets: 3 + SkillLv / 2
[Shackle] Duration: 2 + 0.4 * SkillLv seconds
Skill Factor per tick: 90% + 9% * SkillLv
Targets: 8
[Bleeding] Duration: 7 + 0.3 * SkillLv seconds
Skill Factor: 170% + 17% * SkillLv per 1s
Targets: 10
Evasion, Accuracy, Critical Defense: -10% - 3% * SkillLv
Targets: 10
Duration: 15 seconds
Companion Attack: +200 + 20% + 3% * SkillLv
Companion AoE Attack Ratio: +3 + SkillLv / 2
[Bleeding]: 100% damage over 8 seconds
Duration: 10 seconds
Cooldown 1 Second 4 Seconds None 8 Seconds 8 Seconds 15 Seconds 10 Seconds 20 Seconds
Overheats - - - - 2 - - -
Max Level 10 10 10 10 10 10 10 10
Unlock Level 1 1 1 1 16 16 16 31