Classes/Chronomancer: Difference between revisions
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| '''Description''' || Manipulate time to reincarnate dead monsters near the targeted area. Each monster has a chance to be reincarnated. Reincarnated monsters cannot be reincarnated again. Use right after monsters are killed. || Stops time of monsters within the targeted area. Enemies do not receive damage when time is stopped. || Controls time to decrease the movement speed of enemies. || Increases the cooldown of all skills belonging to enemies within range. Against monsters, this makes their attacks slower. || Rewind time in an area, resetting the duration of allied magic circles within range. || Reduces casting time for yourself and nearby party members. The effect is consumed on the first skill cast with a cast time. || Reduces the cooldown of your skills and those of nearby party members. Applies [Time Travel Sickness] which prevents further cooldown reduction after use. | | '''Description''' || Manipulate time to reincarnate dead monsters near the targeted area. Each monster has a chance to be reincarnated. Reincarnated monsters cannot be reincarnated again. Use right after monsters are killed. || Stops time of monsters within the targeted area. Enemies do not receive damage when time is stopped. || Controls time to decrease the movement speed of enemies. || Increases the cooldown of all skills belonging to enemies within range. Against monsters, this makes their attacks slower. || Rewind time in an area, resetting the duration of allied magic circles within range. || Reduces casting time for yourself and nearby party members. The effect is consumed on the first skill cast with a cast time. || Reduces the cooldown of your skills and those of nearby party members. Applies [Time Travel Sickness] which prevents further cooldown reduction after use. | ||
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| '''Effects''' || <b>Reincarnate Chance</b>: 30% + 3% * SkillLv <br> <b>Targets</b>: 15 <br> <b>Reincarnated Monster HP</b>: | | '''Effects''' || <b>Reincarnate Chance</b>: 30% + 3% * SkillLv <br> <b>Targets</b>: 15 <br> <b>Reincarnated Monster HP</b>: 100% - 3% * SkillLv || <b>Targets</b>: 9 <br> <b>Duration</b>: 4 + 0.4 * SkillLv seconds || <b>Movement Speed</b>: -8 - 1.5 * SkillLv <br> <b>Targets</b>: 9 <br> <b>Magic Circle Duration</b>: 10 seconds <br> <b>[Slow] Duration</b>: 10 + 1 * SkillLv seconds || <b>Cooldown Increase</b>: +2 + 0.2 * SkillLv seconds <br> <b>Debuff Duration</b>: 10 + 1 * SkillLv seconds <br> <b>Targets</b>: 8 || <b>Maximum Affected Magic Circles</b>: 6 <br> <b>Cooldown</b>: 40 - 2 * SkillLv seconds || <b>Cast Time Reduction</b>: -30% - 3% * SkillLv <br> <b>Duration</b>: 5 minutes <br> <b>Applies to caster and nearby party members</b> <br> <b>Consumed on first casted skill</b> || <b>Cooldown Reduction</b>: 30% + 3% * SkillLv <br> <b>Applies [Time Travel Sickness]</b> | ||
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| '''Cooldown''' || 60 Seconds || 31 Seconds || 15 Seconds || 25 Seconds || 60 Seconds || 30 Seconds || 30 Seconds | | '''Cooldown''' || 60 Seconds || 31 Seconds || 15 Seconds || 25 Seconds || 60 Seconds || 30 Seconds || 30 Seconds | ||
Revision as of 02:23, 7 April 2026

Summary
Chronomancers are time-manipulating wizards who control the flow of battle through powerful support and debuff skills. They can slow enemies, stop time, reduce party cooldowns, and even reincarnate fallen monsters. Their utility-focused kit makes them invaluable party members who enhance their allies while crippling their foes.

Skills
| Type | Active | Active | Active | Active | Active | Active | Active |
| Property | None | None | None | None | None | None | None |
| Description | Manipulate time to reincarnate dead monsters near the targeted area. Each monster has a chance to be reincarnated. Reincarnated monsters cannot be reincarnated again. Use right after monsters are killed. | Stops time of monsters within the targeted area. Enemies do not receive damage when time is stopped. | Controls time to decrease the movement speed of enemies. | Increases the cooldown of all skills belonging to enemies within range. Against monsters, this makes their attacks slower. | Rewind time in an area, resetting the duration of allied magic circles within range. | Reduces casting time for yourself and nearby party members. The effect is consumed on the first skill cast with a cast time. | Reduces the cooldown of your skills and those of nearby party members. Applies [Time Travel Sickness] which prevents further cooldown reduction after use. |
| Effects | Reincarnate Chance: 30% + 3% * SkillLv Targets: 15 Reincarnated Monster HP: 100% - 3% * SkillLv |
Targets: 9 Duration: 4 + 0.4 * SkillLv seconds |
Movement Speed: -8 - 1.5 * SkillLv Targets: 9 Magic Circle Duration: 10 seconds [Slow] Duration: 10 + 1 * SkillLv seconds |
Cooldown Increase: +2 + 0.2 * SkillLv seconds Debuff Duration: 10 + 1 * SkillLv seconds Targets: 8 |
Maximum Affected Magic Circles: 6 Cooldown: 40 - 2 * SkillLv seconds |
Cast Time Reduction: -30% - 3% * SkillLv Duration: 5 minutes Applies to caster and nearby party members Consumed on first casted skill |
Cooldown Reduction: 30% + 3% * SkillLv Applies [Time Travel Sickness] |
| Cooldown | 60 Seconds | 31 Seconds | 15 Seconds | 25 Seconds | 60 Seconds | 30 Seconds | 30 Seconds |
| Overheats | - | - | - | - | - | - | - |
| Max Level | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Unlock Level | 1 | 1 | 1 | 1 | 16 | 16 | 31 |






