Classes/Paladin: Difference between revisions
From Laima
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Reduced all damage skill factors by 30% |
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| '''Description''' || Strengthen your skin to reduce the damage received from physical attacks. Affects nearby party members. || Activate your aura to heal yourself and allies nearby. || Grants you and nearby party members increased resistance to Fire, Ice, Lightning, Poison and Earth properties. || Strike enemies and apply [Conviction] debuff, making them take increased damage. || Greatly increases allies' Physical and Magic Defense within range. Requires a shield. || Slam your weapon into the ground repeatedly, dealing damage and stunning enemies. Deals bonus damage to enemies with [Conviction] debuff. || Push enemies away and create a barrier of protection that prevents enemies from entering. Increases magic defense of allies inside. | | '''Description''' || Strengthen your skin to reduce the damage received from physical attacks. Affects nearby party members. || Activate your aura to heal yourself and allies nearby. || Grants you and nearby party members increased resistance to Fire, Ice, Lightning, Poison and Earth properties. || Strike enemies and apply [Conviction] debuff, making them take increased damage. || Greatly increases allies' Physical and Magic Defense within range. Requires a shield. || Slam your weapon into the ground repeatedly, dealing damage and stunning enemies. Deals bonus damage to enemies with [Conviction] debuff. || Push enemies away and create a barrier of protection that prevents enemies from entering. Increases magic defense of allies inside. | ||
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| '''Effects''' || <b>Physical Damage Taken</b>: -10% - 1% * SkillLv <br> <b>Cast Time</b>: 3 seconds <br> <b>Duration</b>: 5 minutes || <b>Heal Factor</b>: 107% + 6.2% * (SkillLv - 1) per 3s <br> <b>Cast Time</b>: 2 seconds <br> <b>Aura Duration</b>: 300 second(s) || <b>Elemental Damage Taken</b>: -15% - 1.5% * SkillLv <br> <b>Cast Time</b>: 3 seconds <br> <b>Duration</b>: 5 minutes || <b>Skill Factor</b>: | | '''Effects''' || <b>Physical Damage Taken</b>: -10% - 1% * SkillLv <br> <b>Cast Time</b>: 3 seconds <br> <b>Duration</b>: 5 minutes || <b>Heal Factor</b>: 107% + 6.2% * (SkillLv - 1) per 3s <br> <b>Cast Time</b>: 2 seconds <br> <b>Aura Duration</b>: 300 second(s) || <b>Elemental Damage Taken</b>: -15% - 1.5% * SkillLv <br> <b>Cast Time</b>: 3 seconds <br> <b>Duration</b>: 5 minutes || <b>Skill Factor</b>: 138% + 13.8% * SkillLv x 4 <br> <b>AoE Atk Ratio</b>: +4 <br> <b>[Conviction] Debuff</b>: +20% + 3% * SkillLv damage taken <br> <b>Debuff Duration</b>: 20 seconds || <b>Physical Defense</b>: +150% + 15% * SkillLv + (200 + 40 * SkillLv) <br> <b>Magic Defense</b>: +150% + 15% * SkillLv + (200 + 40 * SkillLv) <br> <b>Duration</b>: 10 seconds <br> <b>Cast uninterruptible</b> <br> <b>Requires shield</b> || <b>Skill Factor</b>: 127% + 12.7% * SkillLv x 7 <br> <b>AoE Atk Ratio</b>: +10 <br> <b>Cast Time</b>: 4 seconds <br> <b>+20% Damage</b> to [Conviction] debuffed enemies <br> <b>[Stun] Chance</b>: 5% + SkillLv || <b>Magic Defense</b>: +40% + 4% * SkillLv <br> <b>Duration</b>: 10 + 3 * SkillLv seconds <br> <b>Cast Time</b>: 2.5 seconds <br> <b>Cast uninterruptible</b> | ||
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| '''Cooldown''' || 5 Seconds || 5 Seconds || 5 Seconds || 6 Seconds || 8 Seconds || 5 Seconds || 15 Seconds | | '''Cooldown''' || 5 Seconds || 5 Seconds || 5 Seconds || 6 Seconds || 8 Seconds || 5 Seconds || 15 Seconds | ||
Revision as of 02:20, 7 April 2026

Summary
Paladins are holy warriors who combine defensive prowess with divine healing abilities. They protect their allies through powerful damage reduction buffs, create healing auras, and erect magical barriers. Paladins excel at supporting their party while dealing solid damage through their conviction-empowered strikes.

Skills
| Type | Active | Active | Active | Active | Active | Active | Active |
| Property | None | None | None | Physical - Strike | None | Physical - Strike | None |
| Description | Strengthen your skin to reduce the damage received from physical attacks. Affects nearby party members. | Activate your aura to heal yourself and allies nearby. | Grants you and nearby party members increased resistance to Fire, Ice, Lightning, Poison and Earth properties. | Strike enemies and apply [Conviction] debuff, making them take increased damage. | Greatly increases allies' Physical and Magic Defense within range. Requires a shield. | Slam your weapon into the ground repeatedly, dealing damage and stunning enemies. Deals bonus damage to enemies with [Conviction] debuff. | Push enemies away and create a barrier of protection that prevents enemies from entering. Increases magic defense of allies inside. |
| Effects | Physical Damage Taken: -10% - 1% * SkillLv Cast Time: 3 seconds Duration: 5 minutes |
Heal Factor: 107% + 6.2% * (SkillLv - 1) per 3s Cast Time: 2 seconds Aura Duration: 300 second(s) |
Elemental Damage Taken: -15% - 1.5% * SkillLv Cast Time: 3 seconds Duration: 5 minutes |
Skill Factor: 138% + 13.8% * SkillLv x 4 AoE Atk Ratio: +4 [Conviction] Debuff: +20% + 3% * SkillLv damage taken Debuff Duration: 20 seconds |
Physical Defense: +150% + 15% * SkillLv + (200 + 40 * SkillLv) Magic Defense: +150% + 15% * SkillLv + (200 + 40 * SkillLv) Duration: 10 seconds Cast uninterruptible Requires shield |
Skill Factor: 127% + 12.7% * SkillLv x 7 AoE Atk Ratio: +10 Cast Time: 4 seconds +20% Damage to [Conviction] debuffed enemies [Stun] Chance: 5% + SkillLv |
Magic Defense: +40% + 4% * SkillLv Duration: 10 + 3 * SkillLv seconds Cast Time: 2.5 seconds Cast uninterruptible |
| Cooldown | 5 Seconds | 5 Seconds | 5 Seconds | 6 Seconds | 8 Seconds | 5 Seconds | 15 Seconds |
| Overheats | - | - | - | 3 | - | - | - |
| Max Level | 15 | 15 | 10 | 15 | 10 | 10 | 5 |
| Unlock Level | 1 | 1 | 1 | 1 | 16 | 16 | 31 |






