Classes/Rogue: Difference between revisions
From Laima
Created page with "frameless|left == Summary == Rogues are stealthy assassins who strike from the shadows with deadly precision. They specialize in back attacks, cloaking mechanics, and debilitating enemies with tear gas and feints. Their hit-and-run playstyle rewards positioning and timing, with massive damage bonuses for attacking from behind. Rogues excel at single-target burst damage and evasive maneuvers. frameless|right <div style="clear: bot..." |
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| '''Description''' || Perform a feinting maneuver to confuse enemies in front, exposing their weaknesses. || Throw tear gas at a targeted area, blinding enemies. Affected enemies lose all aggro and cannot move. The effect is removed when the enemy takes any hit. || Strike the enemy with your dagger. Attacking the target in the back deals additional damage. || Hide underground, becoming invisible and untargetable while [Cloaking]. Move at a fixed speed while burrowed. Use the skill again to emerge. Nearby enemies are silenced when you emerge. || When a [Cloaking] effect ends, grants additional damage to back attacks for a few seconds. || Significantly increases your evasion and movement speed for a short duration. || Throw a concealed knife at enemies, dealing additional damage when striking from behind and putting yourself in a short cloaked state. Damaged enemies are marked with [Bull's-eye]. | | '''Description''' || Perform a feinting maneuver to confuse enemies in front, exposing their weaknesses. || Throw tear gas at a targeted area, blinding enemies. Affected enemies lose all aggro and cannot move. The effect is removed when the enemy takes any hit. || Strike the enemy with your dagger. Attacking the target in the back deals additional damage. || Hide underground, becoming invisible and untargetable while [Cloaking]. Move at a fixed speed while burrowed. Use the skill again to emerge. Nearby enemies are silenced when you emerge. || When a [Cloaking] effect ends, grants additional damage to back attacks for a few seconds. || Significantly increases your evasion and movement speed for a short duration. || Throw a concealed knife at enemies, dealing additional damage when striking from behind and putting yourself in a short cloaked state. Damaged enemies are marked with [Bull's-eye]. | ||
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| '''Effects''' || <b>AoE Atk Ratio</b>: +5 <br> <b>[Feint] Duration</b>: 5 seconds <br> <b>Critical Rate</b>: +150 + 15 * SkillLv <br> <b>Minimum Critical Chance</b>: +30% + 3% * SkillLv || <b>Lachrymator Duration</b>: 3.5 + 0.5 * SkillLv seconds <br> <b>Targets</b>: 11 || <b>Skill Factor</b>: | | '''Effects''' || <b>AoE Atk Ratio</b>: +5 <br> <b>[Feint] Duration</b>: 5 seconds <br> <b>Critical Rate</b>: +150 + 15 * SkillLv <br> <b>Minimum Critical Chance</b>: +30% + 3% * SkillLv || <b>Lachrymator Duration</b>: 3.5 + 0.5 * SkillLv seconds <br> <b>Targets</b>: 11 || <b>Skill Factor</b>: 224% + 22.4% * SkillLv <br> <b>Only hits a single target</b> <br> <b>Back Attack Damage Bonus</b>: +200% <br> <b>Extra Critical Damage Bonus</b>: +50% || <b>Duration</b>: 60 seconds <br> <b>Movement Speed</b>: 15 <br> <b>HP Recovery</b>: 5% + 0.5% * SkillLv per second <br> <b>[Silence] on emerge</b>: 3 seconds || <b>Back Attack Damage</b>: +50% + 5% * SkillLv <br> <b>Duration</b>: 3 seconds || <b>Evasion</b>: +100% + 10% * SkillLv <br> <b>Movement Speed</b>: +10 + 2 * SkillLv <br> <b>Duration</b>: 6 seconds || <b>Skill Factor</b>: 157% + 15.4% * SkillLv x 2 <br> <b>AoE Atk Ratio</b>: +2 <br> <b>Back Attack Damage Bonus</b>: +100% <br> <b>[Bull's-eye] Duration</b>: 10 seconds <br> <b>Critical Damage Taken</b>: +20% + 2% * SkillLv <br> <b>[Cloaking] Duration</b>: 3 seconds | ||
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| '''Cooldown''' || None || 15 Seconds || 2 Seconds || 4 Seconds || None || 12 Seconds || 5 Seconds | | '''Cooldown''' || None || 15 Seconds || 2 Seconds || 4 Seconds || None || 12 Seconds || 5 Seconds | ||
Latest revision as of 02:23, 7 April 2026

Summary
Rogues are stealthy assassins who strike from the shadows with deadly precision. They specialize in back attacks, cloaking mechanics, and debilitating enemies with tear gas and feints. Their hit-and-run playstyle rewards positioning and timing, with massive damage bonuses for attacking from behind. Rogues excel at single-target burst damage and evasive maneuvers.

Skills
| Type | Active | Active | Active | Active | Passive | Active | Active |
| Property | None | Physical - Strike | Physical - Slash | Physical - Strike | None | None | Physical - Thrust |
| Description | Perform a feinting maneuver to confuse enemies in front, exposing their weaknesses. | Throw tear gas at a targeted area, blinding enemies. Affected enemies lose all aggro and cannot move. The effect is removed when the enemy takes any hit. | Strike the enemy with your dagger. Attacking the target in the back deals additional damage. | Hide underground, becoming invisible and untargetable while [Cloaking]. Move at a fixed speed while burrowed. Use the skill again to emerge. Nearby enemies are silenced when you emerge. | When a [Cloaking] effect ends, grants additional damage to back attacks for a few seconds. | Significantly increases your evasion and movement speed for a short duration. | Throw a concealed knife at enemies, dealing additional damage when striking from behind and putting yourself in a short cloaked state. Damaged enemies are marked with [Bull's-eye]. |
| Effects | AoE Atk Ratio: +5 [Feint] Duration: 5 seconds Critical Rate: +150 + 15 * SkillLv Minimum Critical Chance: +30% + 3% * SkillLv |
Lachrymator Duration: 3.5 + 0.5 * SkillLv seconds Targets: 11 |
Skill Factor: 224% + 22.4% * SkillLv Only hits a single target Back Attack Damage Bonus: +200% Extra Critical Damage Bonus: +50% |
Duration: 60 seconds Movement Speed: 15 HP Recovery: 5% + 0.5% * SkillLv per second [Silence] on emerge: 3 seconds |
Back Attack Damage: +50% + 5% * SkillLv Duration: 3 seconds |
Evasion: +100% + 10% * SkillLv Movement Speed: +10 + 2 * SkillLv Duration: 6 seconds |
Skill Factor: 157% + 15.4% * SkillLv x 2 AoE Atk Ratio: +2 Back Attack Damage Bonus: +100% [Bull's-eye] Duration: 10 seconds Critical Damage Taken: +20% + 2% * SkillLv [Cloaking] Duration: 3 seconds |
| Cooldown | None | 15 Seconds | 2 Seconds | 4 Seconds | None | 12 Seconds | 5 Seconds |
| Overheats | - | - | 2 | - | - | - | 2 |
| Max Level | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Unlock Level | 1 | 1 | 1 | 1 | 16 | 16 | 31 |






