Classes/Linker: Difference between revisions

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Created page with "frameless|left == Summary == Linkers are support specialists who create magical links between allies and enemies. They share damage among party members for survivability, link enemies together to spread damage, and can share the highest stats among linked party members. Linkers excel at amplifying party damage through their Joint Penalty skill while providing unique utility through their linking abilities. frameless|right <div..."
 
Fix Max Level + Changed Effect
 
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| '''Type''' || Active || Active || Active || Active || Active || Active
| '''Type''' || Active || Active || Active || Active || Active || Active
|-
|-
| '''Property''' || None || None || None || None || Magic - Lightning || None
| '''Property''' || None || None || None || None || Physical - Strike - Lightning || None
|-
|-
| '''Description''' || Removes all ally links created by you (Physical Link, Lifeline). || Link the caster and nearby party members to share damage received. Can be removed with [Unbind]. || Links enemies together. Damage dealt to any linked enemy is shared among all linked enemies. || Gathers the targets linked with Joint Penalty into one area by tightening the link, and damages them. Damage increases per linked target. Does not affect stationary or boss monsters. || Connect to a single target to deal constant Lightning damage. || Shares the highest stats among linked party members. Does not stack with Physical Link. Can be removed with [Unbind].
| '''Description''' || Removes all ally links created by you (Physical Link, Lifeline). || Link the caster and nearby party members to share damage received. Can be removed with [Unbind]. || Links enemies together. Damage dealt to any linked enemy is shared among all linked enemies. || Gathers the targets linked with Joint Penalty into one area by tightening the link, and damages them. Damage increases per linked target. Does not affect stationary or boss monsters. || Connect to a single target to deal constant Lightning damage. || Shares the highest stats among linked party members. Does not stack with Physical Link. Can be removed with [Unbind].
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| '''Effects''' || Removes [Physical Link], [Lifeline] links from party || <b>Damage Taken</b>: 130% - 3% * SkillLv (min 90%) <br> Shared among linked members <br> Link breaks if member drops below 25% HP || <b>Skill Factor</b>: 150% + 15% * SkillLv <br> <b>Targets</b>: 3 <br> <b>Duration</b>: 12 seconds <br> <b>Linked Damage</b>: 70% + 3% * SkillLv || <b>Skill Factor</b>: 200% + 20% * SkillLv per Linked Target <br> <b>[Bind] Duration</b>: 1 + 0.2 * SkillLv seconds || <b>Skill Factor</b>: 70% + 7% * SkillLv per 0.5s <br> <b>Duration</b>: 12 seconds || <b>Stats Shared</b>: STR, DEX, CON, INT, MNA <br> <b>Stat Share Rate</b>: 30% + 3% * SkillLv
| '''Effects''' || Removes [Physical Link], [Lifeline] links from party || <b>Damage Taken</b>: 130% - 3% * SkillLv<br> Shared among linked members <br> Link breaks if member drops below 25% HP || <b>Skill Factor</b>: 105% + 10.5% * SkillLv <br> <b>Targets</b>: 3 + SkillLv<br> <b>Duration</b>: 12 seconds <br> <b>Linked Damage</b>: 70% + 3% * SkillLv || <b>Skill Factor</b>: 140% + 14% * SkillLv per Linked Target <br> <b>[Bind] Duration</b>: 1 + 0.2 * SkillLv seconds || <b>Skill Factor</b>: 49% + 4.9% * SkillLv per 0.5s <br> <b>Duration</b>: 12 seconds || <b>Stats Shared</b>: STR, DEX, CON, INT, MNA <br> <b>Stat Share Rate</b>: 30% + 3% * SkillLv
|-
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| '''Cooldown''' || None || 8 Seconds || 8 Seconds || 8 Seconds || 7 Seconds || 8 Seconds
| '''Cooldown''' || None || 8 Seconds || 8 Seconds || 8 Seconds || 7 Seconds || 8 Seconds
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| '''Overheats''' || - || - || 2 || 2 || 2 || -
| '''Overheats''' || - || - || 2 || 2 || 2 || -
|-
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| '''Max Level''' || 1 || 15 || 15 || 10 || 10 || 5
| '''Max Level''' || 1 || 10 || 10 || 10 || 10 || 5
|-
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| '''Unlock Level''' || 1 || 1 || 1 || 16 || 16 || 31
| '''Unlock Level''' || 1 || 1 || 1 || 16 || 16 || 31
|}
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Latest revision as of 18:02, 5 May 2026

Summary

Linkers are support specialists who create magical links between allies and enemies. They share damage among party members for survivability, link enemies together to spread damage, and can share the highest stats among linked party members. Linkers excel at amplifying party damage through their Joint Penalty skill while providing unique utility through their linking abilities.

Skills

Unbind

Physical Link

Joint Penalty

Hangman's Knot

Electric Shock

Lifeline

Type Active Active Active Active Active Active
Property None None None None Physical - Strike - Lightning None
Description Removes all ally links created by you (Physical Link, Lifeline). Link the caster and nearby party members to share damage received. Can be removed with [Unbind]. Links enemies together. Damage dealt to any linked enemy is shared among all linked enemies. Gathers the targets linked with Joint Penalty into one area by tightening the link, and damages them. Damage increases per linked target. Does not affect stationary or boss monsters. Connect to a single target to deal constant Lightning damage. Shares the highest stats among linked party members. Does not stack with Physical Link. Can be removed with [Unbind].
Effects Removes [Physical Link], [Lifeline] links from party Damage Taken: 130% - 3% * SkillLv
Shared among linked members
Link breaks if member drops below 25% HP
Skill Factor: 105% + 10.5% * SkillLv
Targets: 3 + SkillLv
Duration: 12 seconds
Linked Damage: 70% + 3% * SkillLv
Skill Factor: 140% + 14% * SkillLv per Linked Target
[Bind] Duration: 1 + 0.2 * SkillLv seconds
Skill Factor: 49% + 4.9% * SkillLv per 0.5s
Duration: 12 seconds
Stats Shared: STR, DEX, CON, INT, MNA
Stat Share Rate: 30% + 3% * SkillLv
Cooldown None 8 Seconds 8 Seconds 8 Seconds 7 Seconds 8 Seconds
Overheats - - 2 2 2 -
Max Level 1 10 10 10 10 5
Unlock Level 1 1 1 16 16 31