Classes/Outlaw: Difference between revisions

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| '''Description''' || Throw sand at your enemy's eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.
| '''Description''' || Throw sand at your enemy's eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.
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| '''Effects''' || <b>Skill Factor</b>: 42% + 4.2% * SkillLv x 4<br><b>AoE Attack Ratio</b>: +15<br><b>[Blind] Duration</b>: 15 seconds<br><b>Blinded Enemies</b>: -20% accuracy || <b>Skill Factor</b>: 75% + 7.5% * SkillLv x 6<br><b>Stun Chance</b>: 50%<br><b>Stun Duration</b>: 3 second(s) || <b>Skill Factor</b>: 65% + 6.5% * SkillLv x 9<br><b>AoE Attack Ratio</b>: +1<br><b>Evasion Bonus</b>: +100%<br><b>Evasion Bonus Duration</b>: 1.3 second(s) || <b>Skill Factor</b>: 86% + 8.6% * SkillLv x 8<br><b>AoE Attack Ratio</b>: +10<br><b>Additional Damage per [Oblique Fire: Slug] stack</b>: +10% || <b>Evasion</b>: +30% + 2% * SkillLv<br><b>Attack Reduction</b>: -30% - 1% * SkillLv<br><b>Threat</b>: +100%<br><b>Duration</b>: 5 minutes || <b>Targets</b>: 3 * SkillLv<br><b>Evasion</b>: -2% * SkillLv<br><b>Duration</b>: 10 seconds || <b>Skill Factor</b>: 89% + 8.9% * SkillLv x 9<br><b>AoE Attack Ratio</b>: +15<br><b>Stun Chance per Hit</b>: 2% * SkillLv<br><b>After Buff</b>:<br> +50% Damage<br> -50% Evasion<br><b>After Buff Duration</b>: 10 second(s)
| '''Effects''' || <b>Skill Factor</b>: 42% + 4.2% * SkillLv x 4<br><b>AoE Attack Ratio</b>: +15<br><b>[Blind] Duration</b>: 15 seconds<br><b>Blinded Enemies</b>: -20% accuracy || <b>Skill Factor</b>: 75% + 7.5% * SkillLv x 6
<b>AoE Attack Ratio</b>: +6<br><b>Stun Chance</b>: 50%<br><b>Stun Duration</b>: 3 second(s)
| <b>Skill Factor</b>: 65% + 6.5% * SkillLv x 9<br><b>AoE Attack Ratio</b>: +1<br><b>Evasion Bonus</b>: +100%<br><b>Evasion Bonus Duration</b>: 1.3 second(s)
'''Damage to enemies with [Sprinkle Sands]''': +30%
| <b>Skill Factor</b>: 56% + 5.6% * SkillLv x 8<br><b>AoE Attack Ratio</b>: +10<br><b>Additional Damage per [Oblique Fire: Slug] stack</b>: +5% || <b>Evasion</b>: +30% + 2% * SkillLv<br><b>Attack Reduction</b>: -30% - 1% * SkillLv<br><b>Threat</b>: +100%<br><b>Duration</b>: 5 minutes || <b>Targets</b>: 3 * SkillLv<br><b>Evasion</b>: -2% * SkillLv<br><b>Duration</b>: 10 seconds || <b>Skill Factor</b>: 89% + 8.9% * SkillLv x 9<br><b>AoE Attack Ratio</b>: +15<br><b>Stun Chance per Hit</b>: 2% * SkillLv<br><b>After Buff</b>:<br> +50% Damage<br> -50% Evasion<br><b>After Buff Duration</b>: 10 second(s)
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| '''Cooldown''' || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds
| '''Cooldown''' || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds

Latest revision as of 20:01, 11 December 2025

Summary

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Outlaws are versatile fighters who use a mix of dirty fighting techniques and combat skills to control their enemies. They excel at disrupting enemy formations and creating opportunities for their allies.

Skills

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Sprinkle Sands

Brick Smash

Mangle

Blindfire

Bully

Aggress

Rampage

Type Active Active Active Active Active Active Active
Property Physical - Pierce Physical - Strike Physical - Slash Missile - Pistol None None Physical - Strike
Description Throw sand at your enemy's eyes. Attacked targets become blinded and have their accuracy reduced. Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.
Effects Skill Factor: 42% + 4.2% * SkillLv x 4
AoE Attack Ratio: +15
[Blind] Duration: 15 seconds
Blinded Enemies: -20% accuracy
Skill Factor: 75% + 7.5% * SkillLv x 6

AoE Attack Ratio: +6
Stun Chance: 50%
Stun Duration: 3 second(s)

Skill Factor: 65% + 6.5% * SkillLv x 9
AoE Attack Ratio: +1
Evasion Bonus: +100%
Evasion Bonus Duration: 1.3 second(s)

Damage to enemies with [Sprinkle Sands]: +30%

Skill Factor: 56% + 5.6% * SkillLv x 8
AoE Attack Ratio: +10
Additional Damage per [Oblique Fire: Slug] stack: +5%
Evasion: +30% + 2% * SkillLv
Attack Reduction: -30% - 1% * SkillLv
Threat: +100%
Duration: 5 minutes
Targets: 3 * SkillLv
Evasion: -2% * SkillLv
Duration: 10 seconds
Skill Factor: 89% + 8.9% * SkillLv x 9
AoE Attack Ratio: +15
Stun Chance per Hit: 2% * SkillLv
After Buff:
+50% Damage
-50% Evasion
After Buff Duration: 10 second(s)
Cooldown 3 Seconds 5 Seconds 5 Seconds 8 Seconds 60 Seconds 15 Seconds 15 Seconds
Overheats - - 2 - - - -
Max Level 10 10 10 10 10 10 10
Unlock Level 1 1 16 16 1 16 31