Classes/Outlaw: Difference between revisions
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| '''Description''' || Throw sand at your enemy's eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration. | | '''Description''' || Throw sand at your enemy's eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration. | ||
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| '''Effects''' || <b>Skill Factor</b>: 42% + 4.2% * SkillLv x 4<br><b>AoE Attack Ratio</b>: +15<br><b>[Blind] Duration</b>: 15 seconds<br><b>Blinded Enemies</b>: -20% accuracy || <b>Skill Factor</b>: 75% + 7.5% * SkillLv x 6<br><b>Stun Chance</b>: 50%<br><b>Stun Duration</b>: 3 second(s) | | '''Effects''' || <b>Skill Factor</b>: 42% + 4.2% * SkillLv x 4<br><b>AoE Attack Ratio</b>: +15<br><b>[Blind] Duration</b>: 15 seconds<br><b>Blinded Enemies</b>: -20% accuracy || <b>Skill Factor</b>: 75% + 7.5% * SkillLv x 6 | ||
<b>AoE Attack Ratio</b>: +6<br><b>Stun Chance</b>: 50%<br><b>Stun Duration</b>: 3 second(s) | |||
| <b>Skill Factor</b>: 65% + 6.5% * SkillLv x 9<br><b>AoE Attack Ratio</b>: +1<br><b>Evasion Bonus</b>: +100%<br><b>Evasion Bonus Duration</b>: 1.3 second(s) | |||
'''Damage to enemies with [Sprinkle Sands]''': +30% | |||
| <b>Skill Factor</b>: 56% + 5.6% * SkillLv x 8<br><b>AoE Attack Ratio</b>: +10<br><b>Additional Damage per [Oblique Fire: Slug] stack</b>: +5% || <b>Evasion</b>: +30% + 2% * SkillLv<br><b>Attack Reduction</b>: -30% - 1% * SkillLv<br><b>Threat</b>: +100%<br><b>Duration</b>: 5 minutes || <b>Targets</b>: 3 * SkillLv<br><b>Evasion</b>: -2% * SkillLv<br><b>Duration</b>: 10 seconds || <b>Skill Factor</b>: 89% + 8.9% * SkillLv x 9<br><b>AoE Attack Ratio</b>: +15<br><b>Stun Chance per Hit</b>: 2% * SkillLv<br><b>After Buff</b>:<br> +50% Damage<br> -50% Evasion<br><b>After Buff Duration</b>: 10 second(s) | |||
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| '''Cooldown''' || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds | | '''Cooldown''' || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds | ||
Latest revision as of 20:01, 11 December 2025

Summary
[edit | edit source]Outlaws are versatile fighters who use a mix of dirty fighting techniques and combat skills to control their enemies. They excel at disrupting enemy formations and creating opportunities for their allies.

Skills
[edit | edit source]| Type | Active | Active | Active | Active | Active | Active | Active |
| Property | Physical - Pierce | Physical - Strike | Physical - Slash | Missile - Pistol | None | None | Physical - Strike |
| Description | Throw sand at your enemy's eyes. Attacked targets become blinded and have their accuracy reduced. | Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. | Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. | Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. | Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. | Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. | Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration. |
| Effects | Skill Factor: 42% + 4.2% * SkillLv x 4 AoE Attack Ratio: +15 [Blind] Duration: 15 seconds Blinded Enemies: -20% accuracy |
Skill Factor: 75% + 7.5% * SkillLv x 6
AoE Attack Ratio: +6 |
Skill Factor: 65% + 6.5% * SkillLv x 9 AoE Attack Ratio: +1 Evasion Bonus: +100% Evasion Bonus Duration: 1.3 second(s) Damage to enemies with [Sprinkle Sands]: +30% |
Skill Factor: 56% + 5.6% * SkillLv x 8 AoE Attack Ratio: +10 Additional Damage per [Oblique Fire: Slug] stack: +5% |
Evasion: +30% + 2% * SkillLv Attack Reduction: -30% - 1% * SkillLv Threat: +100% Duration: 5 minutes |
Targets: 3 * SkillLv Evasion: -2% * SkillLv Duration: 10 seconds |
Skill Factor: 89% + 8.9% * SkillLv x 9 AoE Attack Ratio: +15 Stun Chance per Hit: 2% * SkillLv After Buff: +50% Damage -50% Evasion After Buff Duration: 10 second(s) |
| Cooldown | 3 Seconds | 5 Seconds | 5 Seconds | 8 Seconds | 60 Seconds | 15 Seconds | 15 Seconds |
| Overheats | - | - | 2 | - | - | - | - |
| Max Level | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Unlock Level | 1 | 1 | 16 | 16 | 1 | 16 | 31 |






