<?xml version="1.0"?>
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	<id>https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FOutlaw</id>
	<title>Classes/Outlaw - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FOutlaw"/>
	<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;action=history"/>
	<updated>2026-05-06T00:09:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1578&amp;oldid=prev</id>
		<title>Laima: Reduced all damage skill factors by 30%</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1578&amp;oldid=prev"/>
		<updated>2026-04-07T02:20:48Z</updated>

		<summary type="html">&lt;p&gt;Reduced all damage skill factors by 30%&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:20, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Throw sand at your enemy&amp;#039;s eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Throw sand at your enemy&amp;#039;s eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;42&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/del&gt;% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;75&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/del&gt;% * SkillLv x 6&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;29&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9&lt;/ins&gt;% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;53&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;% * SkillLv x 6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;65&lt;/del&gt;% + 6&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.5&lt;/del&gt;% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;46&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4.&lt;/ins&gt;6% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Damage to enemies with [Sprinkle Sands]&amp;#039;&amp;#039;&amp;#039;: +30%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Damage to enemies with [Sprinkle Sands]&amp;#039;&amp;#039;&amp;#039;: +30%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;56&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +5% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;89&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9&lt;/del&gt;% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;39&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9&lt;/ins&gt;% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +5% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;62&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1163&amp;oldid=prev</id>
		<title>Laima at 20:01, 11 December 2025</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1163&amp;oldid=prev"/>
		<updated>2025-12-11T20:01:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:01, 11 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 42% + 4.2% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 75% + 7.5% * SkillLv x 6&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 42% + 4.2% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 75% + 7.5% * SkillLv x 6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 65% + 6.5% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 56% + 5.6% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 89% + 8.9% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 65% + 6.5% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Damage to enemies with [Sprinkle Sands]&#039;&#039;&#039;: +30%&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 56% + 5.6% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/ins&gt;% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 89% + 8.9% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1159&amp;oldid=prev</id>
		<title>179.218.125.28 at 19:31, 11 December 2025</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1159&amp;oldid=prev"/>
		<updated>2025-12-11T19:31:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:31, 11 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 42% + 4.2% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 75% + 7.5% * SkillLv x 6&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 42% + 4.2% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 75% + 7.5% * SkillLv x 6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 65% + 6.5% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;86&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;.6% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +10% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 89% + 8.9% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 65% + 6.5% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;56&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/ins&gt;.6% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +10% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 89% + 8.9% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>179.218.125.28</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1158&amp;oldid=prev</id>
		<title>179.218.125.28 at 19:27, 11 December 2025</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1158&amp;oldid=prev"/>
		<updated>2025-12-11T19:27:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:27, 11 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Throw sand at your enemy&amp;#039;s eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Throw sand at your enemy&amp;#039;s eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 42% + 4.2% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 75% + 7.5% * SkillLv x 6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 65% + 6.5% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 86% + 8.6% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +10% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 89% + 8.9% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 42% + 4.2% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 75% + 7.5% * SkillLv x &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +&lt;/ins&gt;6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 65% + 6.5% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 86% + 8.6% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +10% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 89% + 8.9% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>179.218.125.28</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1157&amp;oldid=prev</id>
		<title>179.218.125.28 at 19:27, 11 December 2025</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1157&amp;oldid=prev"/>
		<updated>2025-12-11T19:27:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:27, 11 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Throw sand at your enemy&amp;#039;s eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Throw sand at your enemy&amp;#039;s eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 42% + 4.2% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 75% + 7.5% * SkillLv x 6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 65% + 6.5% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;126&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12&lt;/del&gt;.6% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +10% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 89% + 8.9% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 42% + 4.2% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 75% + 7.5% * SkillLv x 6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 65% + 6.5% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;86&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;.6% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +10% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 89% + 8.9% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>179.218.125.28</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1156&amp;oldid=prev</id>
		<title>179.218.125.28 at 19:25, 11 December 2025</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=1156&amp;oldid=prev"/>
		<updated>2025-12-11T19:25:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:25, 11 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Throw sand at your enemy&amp;#039;s eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Throw sand at your enemy&amp;#039;s eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 42% + 4.2% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 75% + 7.5% * SkillLv x 6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;85&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;.5% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;156&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15&lt;/del&gt;.6% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +10% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 89% + 8.9% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 42% + 4.2% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 75% + 7.5% * SkillLv x 6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;65&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;.5% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;126&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12&lt;/ins&gt;.6% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +10% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 89% + 8.9% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>179.218.125.28</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=82&amp;oldid=prev</id>
		<title>Laima: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=82&amp;oldid=prev"/>
		<updated>2025-11-05T20:49:58Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:49, 5 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=50&amp;oldid=prev</id>
		<title>Akinue: Created page with &quot;left == Summary == Outlaws are versatile fighters who use a mix of dirty fighting techniques and combat skills to control their enemies. They excel at disrupting enemy formations and creating opportunities for their allies. right &lt;div style=&quot;clear: both&quot;&gt;&lt;/div&gt; == Skills == {| class=&quot;wikitable&quot; |- ! !! Sprinkle Sands &lt;br&gt; frameless ! Brick Smash &lt;br&gt; File:Outlaw BreakBrick.p...&quot;</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=50&amp;oldid=prev"/>
		<updated>2025-11-05T19:16:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/File:Outlaw.png&quot; title=&quot;File:Outlaw.png&quot;&gt;frameless|left&lt;/a&gt; == Summary == Outlaws are versatile fighters who use a mix of dirty fighting techniques and combat skills to control their enemies. They excel at disrupting enemy formations and creating opportunities for their allies. &lt;a href=&quot;/index.php/File:Outlaw_m.gif&quot; title=&quot;File:Outlaw m.gif&quot;&gt;frameless|right&lt;/a&gt; &amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; == Skills == {| class=&amp;quot;wikitable&amp;quot; |- ! !! Sprinkle Sands &amp;lt;br&amp;gt; &lt;a href=&quot;/index.php/File:Outlaw_SprinkleSands.png&quot; title=&quot;File:Outlaw SprinkleSands.png&quot;&gt;frameless&lt;/a&gt; ! Brick Smash &amp;lt;br&amp;gt; File:Outlaw BreakBrick.p...&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:16, 5 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Akinue</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=81&amp;oldid=prev</id>
		<title>https://laimawiki.servegame.com&gt;Laima at 21:04, 16 October 2025</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Outlaw&amp;diff=81&amp;oldid=prev"/>
		<updated>2025-10-16T21:04:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Outlaw.png|frameless|left]]&lt;br /&gt;
== Summary ==&lt;br /&gt;
Outlaws are versatile fighters who use a mix of dirty fighting techniques and combat skills to control their enemies. They excel at disrupting enemy formations and creating opportunities for their allies.&lt;br /&gt;
[[File:Outlaw_m.gif|frameless|right]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Skills ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!&lt;br /&gt;
Sprinkle Sands &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Outlaw SprinkleSands.png|frameless]]&lt;br /&gt;
!&lt;br /&gt;
Brick Smash &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Outlaw BreakBrick.png|frameless]]&lt;br /&gt;
!&lt;br /&gt;
Mangle&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Outlaw Mangle.png|frameless]]&lt;br /&gt;
!&lt;br /&gt;
Blindfire&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Outlaw FireBlindly.png|frameless]]&lt;br /&gt;
!&lt;br /&gt;
Bully &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Outlaw Bully.png|frameless]]&lt;br /&gt;
!&lt;br /&gt;
Aggress&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Outlaw Aggress.png|frameless]]&lt;br /&gt;
!&lt;br /&gt;
Rampage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Outlaw Rampage.png|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Type&amp;#039;&amp;#039;&amp;#039; || Active || Active || Active || Active || Active || Active || Active&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Physical - Pierce || Physical - Strike || Physical - Slash || Missile - Pistol || None || None || Physical - Strike&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Throw sand at your enemy&amp;#039;s eyes. Attacked targets become blinded and have their accuracy reduced. || Jumps forward and hits enemies with a brick. Simple, yet effective. May stun enemies. || Continuously slash with your dagger to lacerate enemies in front of you. During the attack you have increased evasion. || Fire blindly into a group of enemies in your way. Consumes [Oblique Fire: Slug] stacks to deal additional damage. || Focus on annoying enemies, increasing your evasion and threatening nearby enemies into attacking you in exchange of having reduced attack. || Provokes nearby enemies, forcing them to attack you. Evasion of affected enemies decreases. || Stomps your feet to the ground to deal damage to nearby enemies and apply [Stun] to them. After the skill is complete, you will deal increased damage but have reduced evasion for a short duration.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 42% + 4.2% * SkillLv x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Blind] Duration&amp;lt;/b&amp;gt;: 15 seconds&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Blinded Enemies&amp;lt;/b&amp;gt;: -20% accuracy || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 75% + 7.5% * SkillLv x 6&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance&amp;lt;/b&amp;gt;: 50%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Duration&amp;lt;/b&amp;gt;: 3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 85% + 8.5% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +1&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion Bonus Duration&amp;lt;/b&amp;gt;: 1.3 second(s) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 156% + 15.6% * SkillLv x 8&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Additional Damage per [Oblique Fire: Slug] stack&amp;lt;/b&amp;gt;: +10% || &amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: +30% + 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Attack Reduction&amp;lt;/b&amp;gt;: -30% - 1% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Threat&amp;lt;/b&amp;gt;: +100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Evasion&amp;lt;/b&amp;gt;: -2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 89% + 8.9% * SkillLv x 9&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Attack Ratio&amp;lt;/b&amp;gt;: +15&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Stun Chance per Hit&amp;lt;/b&amp;gt;: 2% * SkillLv&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff&amp;lt;/b&amp;gt;:&amp;lt;br&amp;gt; +50% Damage&amp;lt;br&amp;gt; -50% Evasion&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;After Buff Duration&amp;lt;/b&amp;gt;: 10 second(s)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 3 Seconds || 5 Seconds || 5 Seconds || 8 Seconds || 60 Seconds || 15 Seconds || 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || 2 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Max Level&amp;#039;&amp;#039;&amp;#039; || 10 || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Unlock Level&amp;#039;&amp;#039;&amp;#039; || 1 || 1 || 16 || 16 || 1 || 16 || 31&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>https://laimawiki.servegame.com&gt;Laima</name></author>
	</entry>
</feed>