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	<id>https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FMonk</id>
	<title>Classes/Monk - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FMonk"/>
	<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Monk&amp;action=history"/>
	<updated>2026-05-06T00:03:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Monk&amp;diff=1595&amp;oldid=prev</id>
		<title>Laima at 20:12, 7 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Monk&amp;diff=1595&amp;oldid=prev"/>
		<updated>2026-04-07T20:12:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:12, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Temper your skin to become hard as steel, greatly increasing Physical Defense and granting immunity to Knockback/Knockdown. Drains SP while active. || Use your trained fists to attack an enemy in quick succession. Each use increases your damage for 10 seconds, stacking up to 10 times. || Use your trained fingertips to attack the enemy by inflicting an internal injury. Knocks down enemies on hit. || Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. || Extend your fist from a close distance, disrupting the enemy&amp;#039;s internal energy flow. Deals extra damage according to the enemy&amp;#039;s SP or SPR stat. || Throw a coin by using the tip of your finger to inflict damage and knock back an enemy. Increases the damage of your next attack. || Gather force then shoot forward a continuous blast of energy for 6 seconds. || Channel your inner energy into a protective golden bell. Drains SP over time to protect you from damage and empower your next [Energy Blast].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Temper your skin to become hard as steel, greatly increasing Physical Defense and granting immunity to Knockback/Knockdown. Drains SP while active. || Use your trained fists to attack an enemy in quick succession. Each use increases your damage for 10 seconds, stacking up to 10 times. || Use your trained fingertips to attack the enemy by inflicting an internal injury. Knocks down enemies on hit. || Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. || Extend your fist from a close distance, disrupting the enemy&amp;#039;s internal energy flow. Deals extra damage according to the enemy&amp;#039;s SP or SPR stat. || Throw a coin by using the tip of your finger to inflict damage and knock back an enemy. Increases the damage of your next attack. || Gather force then shoot forward a continuous blast of energy for 6 seconds. || Channel your inner energy into a protective golden bell. Drains SP over time to protect you from damage and empower your next [Energy Blast].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +50% + 5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Immune to Knockback/Knockdown&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every second&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: [Cloth] armor only || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 28% + 2.8% * SkillLv x 2 per 0.3s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Duration&amp;lt;/b&amp;gt;: 3.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every 0.2 seconds&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage per stack&amp;lt;/b&amp;gt;: +2% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Stacks&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 308% + 30.8% * SkillLv &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x 3 &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Knockdown] on hit&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 259% + 25.9% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [Knockdown] targets&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Ignores Defense&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 392% + 39.2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Depletes 25% of target&#039;s SP as extra damage&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bonus damage vs monsters&amp;lt;/b&amp;gt;: +100 per SPR &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[SP Recovery Block]&amp;lt;/b&amp;gt;: 15 + 1 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 476% + 47.6% * SkillLv &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x 4 &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next Attack Damage&amp;lt;/b&amp;gt;: +20% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [One Inch Punch] targets&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 70% + 7% * SkillLv x 60 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;SP Drain&amp;lt;/b&amp;gt;: 65 per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage Reduction&amp;lt;/b&amp;gt;: 40% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Energy Blast] Bonus Damage&amp;lt;/b&amp;gt;: Total SP consumed x 150% + 15% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Buff consumed when [Energy Blast] is used&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +50% + 5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Immune to Knockback/Knockdown&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every second&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: [Cloth] armor only || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 28% + 2.8% * SkillLv x 2 per 0.3s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Duration&amp;lt;/b&amp;gt;: 3.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every 0.2 seconds&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage per stack&amp;lt;/b&amp;gt;: +2% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Stacks&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 308% + 30.8% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Knockdown] on hit&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 259% + 25.9% * SkillLv &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x 3&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [Knockdown] targets&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Ignores Defense&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 392% + 39.2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Depletes 25% of target&#039;s SP as extra damage&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bonus damage vs monsters&amp;lt;/b&amp;gt;: +100 per SPR &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[SP Recovery Block]&amp;lt;/b&amp;gt;: 15 + 1 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 476% + 47.6% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next Attack Damage&amp;lt;/b&amp;gt;: +20% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [One Inch Punch] targets&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 70% + 7% * SkillLv x 60 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;SP Drain&amp;lt;/b&amp;gt;: 65 per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage Reduction&amp;lt;/b&amp;gt;: 40% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Energy Blast] Bonus Damage&amp;lt;/b&amp;gt;: Total SP consumed x 150% + 15% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Buff consumed when [Energy Blast] is used&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || None || 7 Seconds || 6 Seconds || 8 Seconds || 9 Seconds || 15 Seconds || 25 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || None || 7 Seconds || 6 Seconds || 8 Seconds || 9 Seconds || 15 Seconds || 25 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Monk&amp;diff=1576&amp;oldid=prev</id>
		<title>Laima: Reduced all damage skill factors by 30%</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Monk&amp;diff=1576&amp;oldid=prev"/>
		<updated>2026-04-07T02:20:44Z</updated>

		<summary type="html">&lt;p&gt;Reduced all damage skill factors by 30%&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:20, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Temper your skin to become hard as steel, greatly increasing Physical Defense and granting immunity to Knockback/Knockdown. Drains SP while active. || Use your trained fists to attack an enemy in quick succession. Each use increases your damage for 10 seconds, stacking up to 10 times. || Use your trained fingertips to attack the enemy by inflicting an internal injury. Knocks down enemies on hit. || Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. || Extend your fist from a close distance, disrupting the enemy&amp;#039;s internal energy flow. Deals extra damage according to the enemy&amp;#039;s SP or SPR stat. || Throw a coin by using the tip of your finger to inflict damage and knock back an enemy. Increases the damage of your next attack. || Gather force then shoot forward a continuous blast of energy for 6 seconds. || Channel your inner energy into a protective golden bell. Drains SP over time to protect you from damage and empower your next [Energy Blast].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Temper your skin to become hard as steel, greatly increasing Physical Defense and granting immunity to Knockback/Knockdown. Drains SP while active. || Use your trained fists to attack an enemy in quick succession. Each use increases your damage for 10 seconds, stacking up to 10 times. || Use your trained fingertips to attack the enemy by inflicting an internal injury. Knocks down enemies on hit. || Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. || Extend your fist from a close distance, disrupting the enemy&amp;#039;s internal energy flow. Deals extra damage according to the enemy&amp;#039;s SP or SPR stat. || Throw a coin by using the tip of your finger to inflict damage and knock back an enemy. Increases the damage of your next attack. || Gather force then shoot forward a continuous blast of energy for 6 seconds. || Channel your inner energy into a protective golden bell. Drains SP over time to protect you from damage and empower your next [Energy Blast].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +50% + 5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Immune to Knockback/Knockdown&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every second&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: [Cloth] armor only || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;% * SkillLv x 2 per 0.3s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Duration&amp;lt;/b&amp;gt;: 3.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every 0.2 seconds&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage per stack&amp;lt;/b&amp;gt;: +2% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Stacks&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;440&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;44&lt;/del&gt;% * SkillLv x 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Knockdown] on hit&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;370&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;37&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [Knockdown] targets&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Ignores Defense&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;560&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;56&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Depletes 25% of target&#039;s SP as extra damage&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bonus damage vs monsters&amp;lt;/b&amp;gt;: +100 per SPR &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[SP Recovery Block]&amp;lt;/b&amp;gt;: 15 + 1 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;680&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;68&lt;/del&gt;% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next Attack Damage&amp;lt;/b&amp;gt;: +20% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [One Inch Punch] targets&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;% * SkillLv x 60 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;SP Drain&amp;lt;/b&amp;gt;: 65 per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage Reduction&amp;lt;/b&amp;gt;: 40% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Energy Blast] Bonus Damage&amp;lt;/b&amp;gt;: Total SP consumed x 150% + 15% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Buff consumed when [Energy Blast] is used&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +50% + 5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Immune to Knockback/Knockdown&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every second&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: [Cloth] armor only || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;28&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2.8&lt;/ins&gt;% * SkillLv x 2 per 0.3s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Duration&amp;lt;/b&amp;gt;: 3.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every 0.2 seconds&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage per stack&amp;lt;/b&amp;gt;: +2% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Stacks&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;308&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30.8&lt;/ins&gt;% * SkillLv x 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Knockdown] on hit&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;259&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25.9&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [Knockdown] targets&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Ignores Defense&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;392&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;39.2&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Depletes 25% of target&#039;s SP as extra damage&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bonus damage vs monsters&amp;lt;/b&amp;gt;: +100 per SPR &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[SP Recovery Block]&amp;lt;/b&amp;gt;: 15 + 1 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;476&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;47.6&lt;/ins&gt;% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next Attack Damage&amp;lt;/b&amp;gt;: +20% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [One Inch Punch] targets&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;70&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/ins&gt;% * SkillLv x 60 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;SP Drain&amp;lt;/b&amp;gt;: 65 per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage Reduction&amp;lt;/b&amp;gt;: 40% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Energy Blast] Bonus Damage&amp;lt;/b&amp;gt;: Total SP consumed x 150% + 15% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Buff consumed when [Energy Blast] is used&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || None || 7 Seconds || 6 Seconds || 8 Seconds || 9 Seconds || 15 Seconds || 25 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || None || 7 Seconds || 6 Seconds || 8 Seconds || 9 Seconds || 15 Seconds || 25 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Monk&amp;diff=1552&amp;oldid=prev</id>
		<title>Laima at 01:35, 7 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Monk&amp;diff=1552&amp;oldid=prev"/>
		<updated>2026-04-07T01:35:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:35, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Temper your skin to become hard as steel, greatly increasing Physical Defense and granting immunity to Knockback/Knockdown. Drains SP while active. || Use your trained fists to attack an enemy in quick succession. Each use increases your damage for 10 seconds, stacking up to 10 times. || Use your trained fingertips to attack the enemy by inflicting an internal injury. Knocks down enemies on hit. || Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. || Extend your fist from a close distance, disrupting the enemy&amp;#039;s internal energy flow. Deals extra damage according to the enemy&amp;#039;s SP or SPR stat. || Throw a coin by using the tip of your finger to inflict damage and knock back an enemy. Increases the damage of your next attack. || Gather force then shoot forward a continuous blast of energy for 6 seconds. || Channel your inner energy into a protective golden bell. Drains SP over time to protect you from damage and empower your next [Energy Blast].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Temper your skin to become hard as steel, greatly increasing Physical Defense and granting immunity to Knockback/Knockdown. Drains SP while active. || Use your trained fists to attack an enemy in quick succession. Each use increases your damage for 10 seconds, stacking up to 10 times. || Use your trained fingertips to attack the enemy by inflicting an internal injury. Knocks down enemies on hit. || Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. || Extend your fist from a close distance, disrupting the enemy&amp;#039;s internal energy flow. Deals extra damage according to the enemy&amp;#039;s SP or SPR stat. || Throw a coin by using the tip of your finger to inflict damage and knock back an enemy. Increases the damage of your next attack. || Gather force then shoot forward a continuous blast of energy for 6 seconds. || Channel your inner energy into a protective golden bell. Drains SP over time to protect you from damage and empower your next [Energy Blast].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +50% + 5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Immune to Knockback/Knockdown&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every second&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: [Cloth] armor only || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv x 2 per 0.3s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Duration&amp;lt;/b&amp;gt;: 3.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every 0.2 seconds&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage per stack&amp;lt;/b&amp;gt;: +2% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Stacks&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 440% + 44% * SkillLv x 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Knockdown] on hit&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 370% + 37% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [Knockdown] targets&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Ignores Defense&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 560% + 56% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Depletes 25% of target&#039;s SP as extra damage&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bonus damage vs monsters&amp;lt;/b&amp;gt;: +100 per SPR &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[SP Recovery Block]&amp;lt;/b&amp;gt;: 15 + 1 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 680% + 68% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next Attack Damage&amp;lt;/b&amp;gt;: +20% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [One Inch Punch] targets&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 100% + 10% * SkillLv x 60 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;SP Drain&amp;lt;/b&amp;gt;: 65 per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage Reduction&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Energy Blast] Bonus Damage&amp;lt;/b&amp;gt;: Total SP consumed x 150% + 15% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Buff consumed when [Energy Blast] is used&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +50% + 5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Immune to Knockback/Knockdown&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every second&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: [Cloth] armor only || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv x 2 per 0.3s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Duration&amp;lt;/b&amp;gt;: 3.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every 0.2 seconds&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage per stack&amp;lt;/b&amp;gt;: +2% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Stacks&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 440% + 44% * SkillLv x 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Knockdown] on hit&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 370% + 37% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [Knockdown] targets&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Ignores Defense&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 560% + 56% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Depletes 25% of target&#039;s SP as extra damage&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bonus damage vs monsters&amp;lt;/b&amp;gt;: +100 per SPR &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[SP Recovery Block]&amp;lt;/b&amp;gt;: 15 + 1 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 680% + 68% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next Attack Damage&amp;lt;/b&amp;gt;: +20% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [One Inch Punch] targets&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 100% + 10% * SkillLv x 60 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;SP Drain&amp;lt;/b&amp;gt;: 65 per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage Reduction&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Energy Blast] Bonus Damage&amp;lt;/b&amp;gt;: Total SP consumed x 150% + 15% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Buff consumed when [Energy Blast] is used&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || None || 7 Seconds || 6 Seconds || 8 Seconds || 9 Seconds || 15 Seconds || 25 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || None || 7 Seconds || 6 Seconds || 8 Seconds || 9 Seconds || 15 Seconds || 25 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Monk&amp;diff=1551&amp;oldid=prev</id>
		<title>Laima at 01:34, 7 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Monk&amp;diff=1551&amp;oldid=prev"/>
		<updated>2026-04-07T01:34:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:34, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Temper your skin to become hard as steel, greatly increasing Physical Defense and granting immunity to Knockback/Knockdown. Drains SP while active. || Use your trained fists to attack an enemy in quick succession. Each use increases your damage for 10 seconds, stacking up to 10 times. || Use your trained fingertips to attack the enemy by inflicting an internal injury. Knocks down enemies on hit. || Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. || Extend your fist from a close distance, disrupting the enemy&amp;#039;s internal energy flow. Deals extra damage according to the enemy&amp;#039;s SP or SPR stat. || Throw a coin by using the tip of your finger to inflict damage and knock back an enemy. Increases the damage of your next attack. || Gather force then shoot forward a continuous blast of energy for 6 seconds. || Channel your inner energy into a protective golden bell. Drains SP over time to protect you from damage and empower your next [Energy Blast].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Temper your skin to become hard as steel, greatly increasing Physical Defense and granting immunity to Knockback/Knockdown. Drains SP while active. || Use your trained fists to attack an enemy in quick succession. Each use increases your damage for 10 seconds, stacking up to 10 times. || Use your trained fingertips to attack the enemy by inflicting an internal injury. Knocks down enemies on hit. || Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. || Extend your fist from a close distance, disrupting the enemy&amp;#039;s internal energy flow. Deals extra damage according to the enemy&amp;#039;s SP or SPR stat. || Throw a coin by using the tip of your finger to inflict damage and knock back an enemy. Increases the damage of your next attack. || Gather force then shoot forward a continuous blast of energy for 6 seconds. || Channel your inner energy into a protective golden bell. Drains SP over time to protect you from damage and empower your next [Energy Blast].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +50% + 5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Immune to Knockback/Knockdown&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every second&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: [Cloth] armor only || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv x 2 per 0.3s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Duration&amp;lt;/b&amp;gt;: 3.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every 0.2 seconds&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage per stack&amp;lt;/b&amp;gt;: +2% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Stacks&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 440% + 44% * SkillLv x 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Knockdown] on hit&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 370% + 37% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [Knockdown] targets&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Ignores Defense&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;min(40%, &lt;/del&gt;10% + 1% * SkillLv&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/del&gt;|| &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 560% + 56% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Depletes 25% of target&#039;s SP as extra damage&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bonus damage vs monsters&amp;lt;/b&amp;gt;: +100 per SPR &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[SP Recovery Block]&amp;lt;/b&amp;gt;: 15 + 1 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 680% + 68% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next Attack Damage&amp;lt;/b&amp;gt;: +20% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [One Inch Punch] targets&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 100% + 10% * SkillLv x 60 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;SP Drain&amp;lt;/b&amp;gt;: 65 per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage Reduction&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;min(80%, &lt;/del&gt;30% + 3% * SkillLv&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Energy Blast] Bonus Damage&amp;lt;/b&amp;gt;: Total SP consumed x 150% + 15% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Buff consumed when [Energy Blast] is used&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +50% + 5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Immune to Knockback/Knockdown&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every second&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: [Cloth] armor only || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv x 2 per 0.3s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Duration&amp;lt;/b&amp;gt;: 3.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every 0.2 seconds&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage per stack&amp;lt;/b&amp;gt;: +2% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Stacks&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 440% + 44% * SkillLv x 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Knockdown] on hit&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 370% + 37% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [Knockdown] targets&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Ignores Defense&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 560% + 56% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Depletes 25% of target&#039;s SP as extra damage&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bonus damage vs monsters&amp;lt;/b&amp;gt;: +100 per SPR &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[SP Recovery Block]&amp;lt;/b&amp;gt;: 15 + 1 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 680% + 68% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next Attack Damage&amp;lt;/b&amp;gt;: +20% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [One Inch Punch] targets&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 100% + 10% * SkillLv x 60 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;SP Drain&amp;lt;/b&amp;gt;: 65 per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage Reduction&amp;lt;/b&amp;gt;: 30% + 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Energy Blast] Bonus Damage&amp;lt;/b&amp;gt;: Total SP consumed x 150% + 15% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Buff consumed when [Energy Blast] is used&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || None || 7 Seconds || 6 Seconds || 8 Seconds || 9 Seconds || 15 Seconds || 25 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || None || 7 Seconds || 6 Seconds || 8 Seconds || 9 Seconds || 15 Seconds || 25 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Monk&amp;diff=1468&amp;oldid=prev</id>
		<title>Laima: Created page with &quot;left == Summary ==  Monks are martial artist clerics who channel divine energy through their fists. They specialize in powerful strike-type melee attacks that excel against single targets and enemies with knockdown status. Their combat style combines rapid punches with devastating finishing blows, enhanced by their Iron Skin defensive stance and Golden Bell Shield energy absorption techniques.  right &lt;div style=&quot;c...&quot;</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Monk&amp;diff=1468&amp;oldid=prev"/>
		<updated>2026-03-19T00:53:22Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/File:Monk.png&quot; title=&quot;File:Monk.png&quot;&gt;frameless|left&lt;/a&gt; == Summary ==  Monks are martial artist clerics who channel divine energy through their fists. They specialize in powerful strike-type melee attacks that excel against single targets and enemies with knockdown status. Their combat style combines rapid punches with devastating finishing blows, enhanced by their Iron Skin defensive stance and Golden Bell Shield energy absorption techniques.  &lt;a href=&quot;/index.php/File:Monk_f.gif&quot; title=&quot;File:Monk f.gif&quot;&gt;frameless|right&lt;/a&gt; &amp;lt;div style=&amp;quot;c...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Monk.png|frameless|left]]&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Monks are martial artist clerics who channel divine energy through their fists. They specialize in powerful strike-type melee attacks that excel against single targets and enemies with knockdown status. Their combat style combines rapid punches with devastating finishing blows, enhanced by their Iron Skin defensive stance and Golden Bell Shield energy absorption techniques.&lt;br /&gt;
&lt;br /&gt;
[[File:Monk_f.gif|frameless|right]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!&lt;br /&gt;
Iron Skin &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Monk IronSkin.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Double Punch &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Monk DoublePunch.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Palm Strike&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Monk PalmStrike.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Hand Knife&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Monk HandKnife.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
One Inch Punch &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Monk 1InchPunch.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
God Finger Flick&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Monk GodFingerFlicking.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Energy Blast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Monk EnergyBlast.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Golden Bell Shield&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Monk GoldenBellShield.png|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Type&amp;#039;&amp;#039;&amp;#039; || Active || Active || Active || Active || Active || Active || Active || Active&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || None || Physical - Strike || Physical - Strike || Physical - Strike || Physical - Strike || Physical - Strike || Physical - Strike || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Temper your skin to become hard as steel, greatly increasing Physical Defense and granting immunity to Knockback/Knockdown. Drains SP while active. || Use your trained fists to attack an enemy in quick succession. Each use increases your damage for 10 seconds, stacking up to 10 times. || Use your trained fingertips to attack the enemy by inflicting an internal injury. Knocks down enemies on hit. || Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. || Extend your fist from a close distance, disrupting the enemy&amp;#039;s internal energy flow. Deals extra damage according to the enemy&amp;#039;s SP or SPR stat. || Throw a coin by using the tip of your finger to inflict damage and knock back an enemy. Increases the damage of your next attack. || Gather force then shoot forward a continuous blast of energy for 6 seconds. || Channel your inner energy into a protective golden bell. Drains SP over time to protect you from damage and empower your next [Energy Blast].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Defense&amp;lt;/b&amp;gt;: +50% + 5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Immune to Knockback/Knockdown&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every second&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: [Cloth] armor only || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv x 2 per 0.3s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Duration&amp;lt;/b&amp;gt;: 3.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Drains SP every 0.2 seconds&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage per stack&amp;lt;/b&amp;gt;: +2% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Stacks&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 440% + 44% * SkillLv x 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Knockdown] on hit&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 370% + 37% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [Knockdown] targets&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Ignores Defense&amp;lt;/b&amp;gt;: min(40%, 10% + 1% * SkillLv) || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 560% + 56% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Depletes 25% of target&amp;#039;s SP as extra damage&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bonus damage vs monsters&amp;lt;/b&amp;gt;: +100 per SPR &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[SP Recovery Block]&amp;lt;/b&amp;gt;: 15 + 1 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 680% + 68% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next Attack Damage&amp;lt;/b&amp;gt;: +20% + 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+100% damage to [One Inch Punch] targets&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 100% + 10% * SkillLv x 60 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;SP Drain&amp;lt;/b&amp;gt;: 65 per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage Reduction&amp;lt;/b&amp;gt;: min(80%, 30% + 3% * SkillLv) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Energy Blast] Bonus Damage&amp;lt;/b&amp;gt;: Total SP consumed x 150% + 15% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Buff consumed when [Energy Blast] is used&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || None || 7 Seconds || 6 Seconds || 8 Seconds || 9 Seconds || 15 Seconds || 25 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || 2 || 2 || 2 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Max Level&amp;#039;&amp;#039;&amp;#039; || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Unlock Level&amp;#039;&amp;#039;&amp;#039; || 1 || 1 || 1 || 16 || 16 || 16 || 31 || 31&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
</feed>