<?xml version="1.0"?>
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	<id>https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FHunter</id>
	<title>Classes/Hunter - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FHunter"/>
	<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Hunter&amp;action=history"/>
	<updated>2026-05-06T00:08:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Hunter&amp;diff=1618&amp;oldid=prev</id>
		<title>Laima at 00:18, 19 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Hunter&amp;diff=1618&amp;oldid=prev"/>
		<updated>2026-04-19T00:18:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:18, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Stop the companion&amp;#039;s attack and call it back to the Hunter&amp;#039;s side. Applies healing regeneration to the companion, followed by a movement speed boost. || Charge the companion to the designated target, causing damage to the target and its surroundings. Companions will automatically use this skill when attacking. || The companion becomes more aggressive, increasing its attack damage. In addition, the companion growls and applies fear to nearby enemies every few seconds. || Throw bolas at the target point to immobilize enemies in the area. || Fire a sharp projection in a straight line that causes bleeding to enemies. || Summon the companions you have in your companion list to the designated location. Summoned companions randomly attack enemies within range. || The Companion threatens the enemy with a howl. The stats of the threatened enemies are reduced. Companions will automatically use this skill when attacking. || Makes the companion enter a frenzied attack state, dramatically increasing its attack power. The companion&amp;#039;s attacks inflict bleeding on enemies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Stop the companion&amp;#039;s attack and call it back to the Hunter&amp;#039;s side. Applies healing regeneration to the companion, followed by a movement speed boost. || Charge the companion to the designated target, causing damage to the target and its surroundings. Companions will automatically use this skill when attacking. || The companion becomes more aggressive, increasing its attack damage. In addition, the companion growls and applies fear to nearby enemies every few seconds. || Throw bolas at the target point to immobilize enemies in the area. || Fire a sharp projection in a straight line that causes bleeding to enemies. || Summon the companions you have in your companion list to the designated location. Summoned companions randomly attack enemies within range. || The Companion threatens the enemy with a howl. The stats of the threatened enemies are reduced. Companions will automatically use this skill when attacking. || Makes the companion enter a frenzied attack state, dramatically increasing its attack power. The companion&amp;#039;s attacks inflict bleeding on enemies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;[Pet Heal] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal] Power&amp;lt;/b&amp;gt;: 2% HP per 0.2s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal After] Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Movement Speed&amp;lt;/b&amp;gt;: +&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/del&gt;+ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/del&gt;* SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 84% + 8.4% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv || &amp;lt;b&amp;gt;Companion Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Growling Cycle&amp;lt;/b&amp;gt;: 10 - 0.5 * SkillLv seconds (min 3s) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 1~3 || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Shackle] Duration&amp;lt;/b&amp;gt;: 2 + 0.4 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor per tick&amp;lt;/b&amp;gt;: 63% + 6.3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 7 + 0.3 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 119% + 11.9% * SkillLv per 1s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Evasion, Accuracy, Critical Defense&amp;lt;/b&amp;gt;: -10% - 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds || &amp;lt;b&amp;gt;Companion Attack&amp;lt;/b&amp;gt;: +200 + 20% + 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Companion AoE Attack Ratio&amp;lt;/b&amp;gt;: +3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding]&amp;lt;/b&amp;gt;: 100% damage over 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;[Pet Heal] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal] Power&amp;lt;/b&amp;gt;: 2% HP per 0.2s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal After] Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Movement Speed&amp;lt;/b&amp;gt;: +&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/ins&gt;+ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/ins&gt;* SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 84% + 8.4% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv || &amp;lt;b&amp;gt;Companion Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Growling Cycle&amp;lt;/b&amp;gt;: 10 - 0.5 * SkillLv seconds (min 3s) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 1~3 || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Shackle] Duration&amp;lt;/b&amp;gt;: 2 + 0.4 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor per tick&amp;lt;/b&amp;gt;: 63% + 6.3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 7 + 0.3 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 119% + 11.9% * SkillLv per 1s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Evasion, Accuracy, Critical Defense&amp;lt;/b&amp;gt;: -10% - 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds || &amp;lt;b&amp;gt;Companion Attack&amp;lt;/b&amp;gt;: +200 + 20% + 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Companion AoE Attack Ratio&amp;lt;/b&amp;gt;: +3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding]&amp;lt;/b&amp;gt;: 100% damage over 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 1 Second || 4 Seconds || None || 8 Seconds || 8 Seconds || 15 Seconds || 4 Seconds || 20 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 1 Second || 4 Seconds || None || 8 Seconds || 8 Seconds || 15 Seconds || 4 Seconds || 20 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Hunter&amp;diff=1614&amp;oldid=prev</id>
		<title>Laima at 03:12, 14 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Hunter&amp;diff=1614&amp;oldid=prev"/>
		<updated>2026-04-14T03:12:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:12, 14 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || None || Physical - Strike || None || None || Physical - Missile || Physical - Strike || None || None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || None || Physical - Strike || None || None || Physical - Missile || Physical - Strike || None || None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Stop the companion&#039;s attack and call it back to the Hunter&#039;s side. Applies healing regeneration to the companion, followed by a movement speed boost. || Charge the companion to the designated target, causing damage to the target and its surroundings. Companions will automatically use this skill when attacking. || The companion becomes more aggressive, increasing its attack damage. In addition, the companion growls and applies fear to nearby enemies every few seconds. || Throw bolas at the target point to immobilize enemies in the area. || Fire a sharp projection in a straight line that causes bleeding to enemies. || Summon the companions you have in your companion list to the designated location. Summoned companions randomly attack enemies within range. || The Companion threatens the enemy with a howl. The stats of the threatened enemies are reduced. || Makes the companion enter a frenzied attack state, dramatically increasing its attack power. The companion&#039;s attacks inflict bleeding on enemies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Stop the companion&#039;s attack and call it back to the Hunter&#039;s side. Applies healing regeneration to the companion, followed by a movement speed boost. || Charge the companion to the designated target, causing damage to the target and its surroundings. Companions will automatically use this skill when attacking. || The companion becomes more aggressive, increasing its attack damage. In addition, the companion growls and applies fear to nearby enemies every few seconds. || Throw bolas at the target point to immobilize enemies in the area. || Fire a sharp projection in a straight line that causes bleeding to enemies. || Summon the companions you have in your companion list to the designated location. Summoned companions randomly attack enemies within range. || The Companion threatens the enemy with a howl. The stats of the threatened enemies are reduced&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Companions will automatically use this skill when attacking&lt;/ins&gt;. || Makes the companion enter a frenzied attack state, dramatically increasing its attack power. The companion&#039;s attacks inflict bleeding on enemies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;[Pet Heal] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal] Power&amp;lt;/b&amp;gt;: 2% HP per 0.2s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal After] Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Movement Speed&amp;lt;/b&amp;gt;: +10 + 2 * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 84% + 8.4% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv || &amp;lt;b&amp;gt;Companion Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Growling Cycle&amp;lt;/b&amp;gt;: 10 - 0.5 * SkillLv seconds (min 3s) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 1~3 || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Shackle] Duration&amp;lt;/b&amp;gt;: 2 + 0.4 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor per tick&amp;lt;/b&amp;gt;: 63% + 6.3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 7 + 0.3 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 119% + 11.9% * SkillLv per 1s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Evasion, Accuracy, Critical Defense&amp;lt;/b&amp;gt;: -10% - 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds || &amp;lt;b&amp;gt;Companion Attack&amp;lt;/b&amp;gt;: +200 + 20% + 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Companion AoE Attack Ratio&amp;lt;/b&amp;gt;: +3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding]&amp;lt;/b&amp;gt;: 100% damage over 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;[Pet Heal] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal] Power&amp;lt;/b&amp;gt;: 2% HP per 0.2s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal After] Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Movement Speed&amp;lt;/b&amp;gt;: +10 + 2 * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 84% + 8.4% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv || &amp;lt;b&amp;gt;Companion Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Growling Cycle&amp;lt;/b&amp;gt;: 10 - 0.5 * SkillLv seconds (min 3s) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 1~3 || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Shackle] Duration&amp;lt;/b&amp;gt;: 2 + 0.4 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor per tick&amp;lt;/b&amp;gt;: 63% + 6.3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 7 + 0.3 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 119% + 11.9% * SkillLv per 1s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Evasion, Accuracy, Critical Defense&amp;lt;/b&amp;gt;: -10% - 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds || &amp;lt;b&amp;gt;Companion Attack&amp;lt;/b&amp;gt;: +200 + 20% + 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Companion AoE Attack Ratio&amp;lt;/b&amp;gt;: +3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding]&amp;lt;/b&amp;gt;: 100% damage over 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cooldown&#039;&#039;&#039; || 1 Second || 4 Seconds || None || 8 Seconds || 8 Seconds || 15 Seconds || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/del&gt;Seconds || 20 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cooldown&#039;&#039;&#039; || 1 Second || 4 Seconds || None || 8 Seconds || 8 Seconds || 15 Seconds || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 &lt;/ins&gt;Seconds || 20 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || - || - || 2 || - || - || -&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || - || - || 2 || - || - || -&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Hunter&amp;diff=1569&amp;oldid=prev</id>
		<title>Laima: Reduced all damage skill factors by 30%</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Hunter&amp;diff=1569&amp;oldid=prev"/>
		<updated>2026-04-07T02:20:30Z</updated>

		<summary type="html">&lt;p&gt;Reduced all damage skill factors by 30%&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:20, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Stop the companion&amp;#039;s attack and call it back to the Hunter&amp;#039;s side. Applies healing regeneration to the companion, followed by a movement speed boost. || Charge the companion to the designated target, causing damage to the target and its surroundings. Companions will automatically use this skill when attacking. || The companion becomes more aggressive, increasing its attack damage. In addition, the companion growls and applies fear to nearby enemies every few seconds. || Throw bolas at the target point to immobilize enemies in the area. || Fire a sharp projection in a straight line that causes bleeding to enemies. || Summon the companions you have in your companion list to the designated location. Summoned companions randomly attack enemies within range. || The Companion threatens the enemy with a howl. The stats of the threatened enemies are reduced. || Makes the companion enter a frenzied attack state, dramatically increasing its attack power. The companion&amp;#039;s attacks inflict bleeding on enemies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Stop the companion&amp;#039;s attack and call it back to the Hunter&amp;#039;s side. Applies healing regeneration to the companion, followed by a movement speed boost. || Charge the companion to the designated target, causing damage to the target and its surroundings. Companions will automatically use this skill when attacking. || The companion becomes more aggressive, increasing its attack damage. In addition, the companion growls and applies fear to nearby enemies every few seconds. || Throw bolas at the target point to immobilize enemies in the area. || Fire a sharp projection in a straight line that causes bleeding to enemies. || Summon the companions you have in your companion list to the designated location. Summoned companions randomly attack enemies within range. || The Companion threatens the enemy with a howl. The stats of the threatened enemies are reduced. || Makes the companion enter a frenzied attack state, dramatically increasing its attack power. The companion&amp;#039;s attacks inflict bleeding on enemies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;[Pet Heal] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal] Power&amp;lt;/b&amp;gt;: 2% HP per 0.2s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal After] Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Movement Speed&amp;lt;/b&amp;gt;: +10 + 2 * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;120&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12&lt;/del&gt;% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv || &amp;lt;b&amp;gt;Companion Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Growling Cycle&amp;lt;/b&amp;gt;: 10 - 0.5 * SkillLv seconds (min 3s) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 1~3 || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Shackle] Duration&amp;lt;/b&amp;gt;: 2 + 0.4 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor per tick&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;90&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 7 + 0.3 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;170&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;17&lt;/del&gt;% * SkillLv per 1s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Evasion, Accuracy, Critical Defense&amp;lt;/b&amp;gt;: -10% - 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds || &amp;lt;b&amp;gt;Companion Attack&amp;lt;/b&amp;gt;: +200 + 20% + 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Companion AoE Attack Ratio&amp;lt;/b&amp;gt;: +3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding]&amp;lt;/b&amp;gt;: 100% damage over 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;[Pet Heal] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal] Power&amp;lt;/b&amp;gt;: 2% HP per 0.2s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal After] Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Movement Speed&amp;lt;/b&amp;gt;: +10 + 2 * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;84&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8.4&lt;/ins&gt;% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv || &amp;lt;b&amp;gt;Companion Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Growling Cycle&amp;lt;/b&amp;gt;: 10 - 0.5 * SkillLv seconds (min 3s) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 1~3 || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Shackle] Duration&amp;lt;/b&amp;gt;: 2 + 0.4 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor per tick&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;63&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6.3&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 7 + 0.3 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;119&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;11.9&lt;/ins&gt;% * SkillLv per 1s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Evasion, Accuracy, Critical Defense&amp;lt;/b&amp;gt;: -10% - 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds || &amp;lt;b&amp;gt;Companion Attack&amp;lt;/b&amp;gt;: +200 + 20% + 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Companion AoE Attack Ratio&amp;lt;/b&amp;gt;: +3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding]&amp;lt;/b&amp;gt;: 100% damage over 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 1 Second || 4 Seconds || None || 8 Seconds || 8 Seconds || 15 Seconds || 10 Seconds || 20 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 1 Second || 4 Seconds || None || 8 Seconds || 8 Seconds || 15 Seconds || 10 Seconds || 20 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Hunter&amp;diff=1220&amp;oldid=prev</id>
		<title>Laima at 23:11, 12 January 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Hunter&amp;diff=1220&amp;oldid=prev"/>
		<updated>2026-01-12T23:11:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:11, 12 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hunters are beast masters who fight alongside their loyal companion. They command their pet to attack, debuff, and control enemies while supporting it with buffs and healing. Hunters excel at sustained damage through their companion and can immobilize groups of enemies with traps and howls.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hunters are beast masters who fight alongside their loyal companion. They command their pet to attack, debuff, and control enemies while supporting it with buffs and healing. Hunters excel at sustained damage through their companion and can immobilize groups of enemies with traps and howls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hunter_m&lt;/del&gt;.gif|frameless|right]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hunter_f&lt;/ins&gt;.gif|frameless|right]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skills ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skills ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Hunter&amp;diff=1218&amp;oldid=prev</id>
		<title>Laima: Created page with &quot;left == Summary ==  Hunters are beast masters who fight alongside their loyal companion. They command their pet to attack, debuff, and control enemies while supporting it with buffs and healing. Hunters excel at sustained damage through their companion and can immobilize groups of enemies with traps and howls.  right &lt;div style=&quot;clear: both&quot;&gt;&lt;/div&gt; == Skills ==  {| class=&quot;wikitable&quot; |- ! !! Come Back! &lt;br&gt; F...&quot;</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Hunter&amp;diff=1218&amp;oldid=prev"/>
		<updated>2026-01-12T23:10:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/File:Hunter.png&quot; title=&quot;File:Hunter.png&quot;&gt;frameless|left&lt;/a&gt; == Summary ==  Hunters are beast masters who fight alongside their loyal companion. They command their pet to attack, debuff, and control enemies while supporting it with buffs and healing. Hunters excel at sustained damage through their companion and can immobilize groups of enemies with traps and howls.  &lt;a href=&quot;/index.php?title=File:Hunter_m.gif&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;File:Hunter m.gif (page does not exist)&quot;&gt;frameless|right&lt;/a&gt; &amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; == Skills ==  {| class=&amp;quot;wikitable&amp;quot; |- ! !! Come Back! &amp;lt;br&amp;gt; F...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Hunter.png|frameless|left]]&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Hunters are beast masters who fight alongside their loyal companion. They command their pet to attack, debuff, and control enemies while supporting it with buffs and healing. Hunters excel at sustained damage through their companion and can immobilize groups of enemies with traps and howls.&lt;br /&gt;
&lt;br /&gt;
[[File:Hunter_m.gif|frameless|right]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!&lt;br /&gt;
Come Back! &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hunter ComeBack.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Attack! &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hunter Attack.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Growling&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hunter Growling.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Bolas&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hunter Bolas.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Bleeding Pierce &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hunter BleedingPierce.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Udang-tang-tang!&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hunter Brawl.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Howling&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hunter Howling.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Praise&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hunter Praise.png|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Type&amp;#039;&amp;#039;&amp;#039; || Active || Active || Passive || Active || Active || Active || Active || Active&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || None || Physical - Strike || None || None || Physical - Missile || Physical - Strike || None || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Stop the companion&amp;#039;s attack and call it back to the Hunter&amp;#039;s side. Applies healing regeneration to the companion, followed by a movement speed boost. || Charge the companion to the designated target, causing damage to the target and its surroundings. Companions will automatically use this skill when attacking. || The companion becomes more aggressive, increasing its attack damage. In addition, the companion growls and applies fear to nearby enemies every few seconds. || Throw bolas at the target point to immobilize enemies in the area. || Fire a sharp projection in a straight line that causes bleeding to enemies. || Summon the companions you have in your companion list to the designated location. Summoned companions randomly attack enemies within range. || The Companion threatens the enemy with a howl. The stats of the threatened enemies are reduced. || Makes the companion enter a frenzied attack state, dramatically increasing its attack power. The companion&amp;#039;s attacks inflict bleeding on enemies.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;[Pet Heal] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal] Power&amp;lt;/b&amp;gt;: 2% HP per 0.2s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pet Heal After] Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Movement Speed&amp;lt;/b&amp;gt;: +10 + 2 * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 120% + 12% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv || &amp;lt;b&amp;gt;Companion Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Growling Cycle&amp;lt;/b&amp;gt;: 10 - 0.5 * SkillLv seconds (min 3s) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 1~3 || &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Shackle] Duration&amp;lt;/b&amp;gt;: 2 + 0.4 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor per tick&amp;lt;/b&amp;gt;: 90% + 9% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 7 + 0.3 * SkillLv seconds || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 170% + 17% * SkillLv per 1s &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 || &amp;lt;b&amp;gt;Evasion, Accuracy, Critical Defense&amp;lt;/b&amp;gt;: -10% - 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 10 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 15 seconds || &amp;lt;b&amp;gt;Companion Attack&amp;lt;/b&amp;gt;: +200 + 20% + 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Companion AoE Attack Ratio&amp;lt;/b&amp;gt;: +3 + SkillLv / 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding]&amp;lt;/b&amp;gt;: 100% damage over 8 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 1 Second || 4 Seconds || None || 8 Seconds || 8 Seconds || 15 Seconds || 10 Seconds || 20 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || - || - || 2 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Max Level&amp;#039;&amp;#039;&amp;#039; || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Unlock Level&amp;#039;&amp;#039;&amp;#039; || 1 || 1 || 1 || 1 || 16 || 16 || 16 || 31&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
</feed>