<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FHighlander</id>
	<title>Classes/Highlander - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FHighlander"/>
	<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Highlander&amp;action=history"/>
	<updated>2026-05-06T00:09:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Highlander&amp;diff=1600&amp;oldid=prev</id>
		<title>Laima at 17:43, 8 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Highlander&amp;diff=1600&amp;oldid=prev"/>
		<updated>2026-04-08T17:43:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:43, 8 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Lifts and knockdowns enemies with a slash, causing a short Bleeding. Damage is increased under effect of Cross Guard - Detect Weakness || Slashes twice with the sword causing a long lasting Bleeding. || Continuously casts double slashes. Casts faster the more DEX you have. Deals additional damage to Bleeding targets. || Charges a powerful attack striking with your sword after a few seconds. Applies [Stun] to enemies. || Parries with weapon while using the skill, converting Evasion into Blocking. After blocking damage, will provide Cross Guard - Detect Weakness buff to user. || Defies the laws of nature. Makes the Highlander take less damage the less health it has. || Deals focused slashes with the sword. Deals additional damage to Bleeding targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Lifts and knockdowns enemies with a slash, causing a short Bleeding. Damage is increased under effect of Cross Guard - Detect Weakness || Slashes twice with the sword causing a long lasting Bleeding. || Continuously casts double slashes. Casts faster the more DEX you have. Deals additional damage to Bleeding targets. || Charges a powerful attack striking with your sword after a few seconds. Applies [Stun] to enemies. || Parries with weapon while using the skill, converting Evasion into Blocking. After blocking damage, will provide Cross Guard - Detect Weakness buff to user. || Defies the laws of nature. Makes the Highlander take less damage the less health it has. || Deals focused slashes with the sword. Deals additional damage to Bleeding targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 221% + 22.1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage under Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: 50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 95% + 9.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 15 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 76% + 7.6% * SkillLv * 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +100%  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +7 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 171% + 17.1% x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 second(s)&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Stun] Chance&amp;lt;/b&amp;gt;: 100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +10 || &amp;lt;b&amp;gt;Block&amp;lt;/b&amp;gt;: 200 + 50 * SkillLv + Evasion Conversion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;% of Evasion Converted to Block&amp;lt;/b&amp;gt;: 5% * SkillLv of Total Evasion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: +5% Damage per SkillLv || &amp;lt;b&amp;gt;Damage Reduction Per 1% Hp Lost&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;% * SkillLv of Total Damage Taken || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 147% + 14.7% * SkillLv * 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 221% + 22.1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage under Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: 50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 95% + 9.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 15 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 76% + 7.6% * SkillLv * 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +100%  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +7 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 171% + 17.1% x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 second(s)&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Stun] Chance&amp;lt;/b&amp;gt;: 100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +10 || &amp;lt;b&amp;gt;Block&amp;lt;/b&amp;gt;: 200 + 50 * SkillLv + Evasion Conversion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;% of Evasion Converted to Block&amp;lt;/b&amp;gt;: 5% * SkillLv of Total Evasion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: +5% Damage per SkillLv || &amp;lt;b&amp;gt;Damage Reduction Per 1% Hp Lost&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0.06&lt;/ins&gt;% * SkillLv of Total Damage Taken || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 147% + 14.7% * SkillLv * 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 8 Seconds || 7 Second || 3 Seconds || 8 Seconds || None || None || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 8 Seconds || 7 Second || 3 Seconds || 8 Seconds || None || None || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Highlander&amp;diff=1555&amp;oldid=prev</id>
		<title>Laima at 01:52, 7 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Highlander&amp;diff=1555&amp;oldid=prev"/>
		<updated>2026-04-07T01:52:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:52, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Lifts and knockdowns enemies with a slash, causing a short Bleeding. Damage is increased under effect of Cross Guard - Detect Weakness || Slashes twice with the sword causing a long lasting Bleeding. || Continuously casts double slashes. Casts faster the more DEX you have. Deals additional damage to Bleeding targets. || Charges a powerful attack striking with your sword after a few seconds. Applies [Stun] to enemies. || Parries with weapon while using the skill, converting Evasion into Blocking. After blocking damage, will provide Cross Guard - Detect Weakness buff to user. || Defies the laws of nature. Makes the Highlander take less damage the less health it has. || Deals focused slashes with the sword. Deals additional damage to Bleeding targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Lifts and knockdowns enemies with a slash, causing a short Bleeding. Damage is increased under effect of Cross Guard - Detect Weakness || Slashes twice with the sword causing a long lasting Bleeding. || Continuously casts double slashes. Casts faster the more DEX you have. Deals additional damage to Bleeding targets. || Charges a powerful attack striking with your sword after a few seconds. Applies [Stun] to enemies. || Parries with weapon while using the skill, converting Evasion into Blocking. After blocking damage, will provide Cross Guard - Detect Weakness buff to user. || Defies the laws of nature. Makes the Highlander take less damage the less health it has. || Deals focused slashes with the sword. Deals additional damage to Bleeding targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;315&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;31&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage under Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: 50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;227&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 15 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;108&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;% * SkillLv * 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +100%  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +7 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;244&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;24&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;% x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 second(s)&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Stun] Chance&amp;lt;/b&amp;gt;: 100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +10 || &amp;lt;b&amp;gt;Block&amp;lt;/b&amp;gt;: 200 + 50 * SkillLv + Evasion Conversion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;% of Evasion Converted to Block&amp;lt;/b&amp;gt;: 5% * SkillLv of Total Evasion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: +5% Damage per SkillLv || &amp;lt;b&amp;gt;Damage Reduction Per 1% Hp Lost&amp;lt;/b&amp;gt;: 6% * SkillLv of Total Damage Taken || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;215&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;21&lt;/del&gt;% * SkillLv * 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;221&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;22&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage under Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: 50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;95&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9.5&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 15 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;76&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;% * SkillLv * 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +100%  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +7 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;171&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;17&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;% x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 second(s)&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Stun] Chance&amp;lt;/b&amp;gt;: 100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +10 || &amp;lt;b&amp;gt;Block&amp;lt;/b&amp;gt;: 200 + 50 * SkillLv + Evasion Conversion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;% of Evasion Converted to Block&amp;lt;/b&amp;gt;: 5% * SkillLv of Total Evasion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: +5% Damage per SkillLv || &amp;lt;b&amp;gt;Damage Reduction Per 1% Hp Lost&amp;lt;/b&amp;gt;: 6% * SkillLv of Total Damage Taken || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;147&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14.7&lt;/ins&gt;% * SkillLv * 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 8 Seconds || 7 Second || 3 Seconds || 8 Seconds || None || None || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 8 Seconds || 7 Second || 3 Seconds || 8 Seconds || None || None || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Highlander&amp;diff=1375&amp;oldid=prev</id>
		<title>Laima at 03:22, 17 February 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Highlander&amp;diff=1375&amp;oldid=prev"/>
		<updated>2026-02-17T03:22:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:22, 17 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Physical - Slash || Physical - Slash || Physical - Slash || Physical - Slash || None || None || Physical - Slash&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Physical - Slash || Physical - Slash || Physical - Slash || Physical - Slash || None || None || Physical - Slash&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Lifts and knockdowns enemies with a slash, causing a short Bleeding. Damage is increased under effect of Cross Guard - Detect Weakness || Slashes twice with the sword causing a long lasting Bleeding. || Continuously casts double slashes. Casts faster the more DEX you have. Deals additional damage to Bleeding targets. || Charges a powerful attack striking with your sword after a few seconds. Applies [Stun] to enemies. || Parries with weapon while using the skill, converting Evasion into Blocking. After blocking damage, will provide Cross Guard - Detect Weakness buff to user. || Defies the laws of nature. Makes the Highlander take less damage the less health it has. || Deals &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/del&gt;focused slashes with the sword. Deals additional damage to Bleeding targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Lifts and knockdowns enemies with a slash, causing a short Bleeding. Damage is increased under effect of Cross Guard - Detect Weakness || Slashes twice with the sword causing a long lasting Bleeding. || Continuously casts double slashes. Casts faster the more DEX you have. Deals additional damage to Bleeding targets. || Charges a powerful attack striking with your sword after a few seconds. Applies [Stun] to enemies. || Parries with weapon while using the skill, converting Evasion into Blocking. After blocking damage, will provide Cross Guard - Detect Weakness buff to user. || Defies the laws of nature. Makes the Highlander take less damage the less health it has. || Deals focused slashes with the sword. Deals additional damage to Bleeding targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 315% + 31.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage under Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: 50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 227% + 27% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 15 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 108% + 10.8% * SkillLv * 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +100%  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +7 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 244% + 24.4% x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 second(s)&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Stun] Chance&amp;lt;/b&amp;gt;: 100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +10 || &amp;lt;b&amp;gt;Block&amp;lt;/b&amp;gt;: 200 + 50 * SkillLv + Evasion Conversion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;% of Evasion Converted to Block&amp;lt;/b&amp;gt;: 5% * SkillLv of Total Evasion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: +5% Damage per SkillLv || &amp;lt;b&amp;gt;Damage Reduction Per 1% Hp Lost&amp;lt;/b&amp;gt;: 6% * SkillLv of Total Damage Taken || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 215% + 21% * SkillLv * &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 315% + 31.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage under Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: 50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 227% + 27% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 15 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 108% + 10.8% * SkillLv * 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +100%  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +7 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 244% + 24.4% x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 second(s)&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Stun] Chance&amp;lt;/b&amp;gt;: 100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +10 || &amp;lt;b&amp;gt;Block&amp;lt;/b&amp;gt;: 200 + 50 * SkillLv + Evasion Conversion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;% of Evasion Converted to Block&amp;lt;/b&amp;gt;: 5% * SkillLv of Total Evasion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: +5% Damage per SkillLv || &amp;lt;b&amp;gt;Damage Reduction Per 1% Hp Lost&amp;lt;/b&amp;gt;: 6% * SkillLv of Total Damage Taken || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 215% + 21% * SkillLv * &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 &lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 8 Seconds || 7 Second || 3 Seconds || 8 Seconds || None || None || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 8 Seconds || 7 Second || 3 Seconds || 8 Seconds || None || None || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Highlander&amp;diff=1374&amp;oldid=prev</id>
		<title>Laima at 19:21, 16 February 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Highlander&amp;diff=1374&amp;oldid=prev"/>
		<updated>2026-02-16T19:21:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:21, 16 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Lifts and knockdowns enemies with a slash, causing a short Bleeding. Damage is increased under effect of Cross Guard - Detect Weakness || Slashes twice with the sword causing a long lasting Bleeding. || Continuously casts double slashes. Casts faster the more DEX you have. Deals additional damage to Bleeding targets. || Charges a powerful attack striking with your sword after a few seconds. Applies [Stun] to enemies. || Parries with weapon while using the skill, converting Evasion into Blocking. After blocking damage, will provide Cross Guard - Detect Weakness buff to user. || Defies the laws of nature. Makes the Highlander take less damage the less health it has. || Deals 5 focused slashes with the sword. Deals additional damage to Bleeding targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Lifts and knockdowns enemies with a slash, causing a short Bleeding. Damage is increased under effect of Cross Guard - Detect Weakness || Slashes twice with the sword causing a long lasting Bleeding. || Continuously casts double slashes. Casts faster the more DEX you have. Deals additional damage to Bleeding targets. || Charges a powerful attack striking with your sword after a few seconds. Applies [Stun] to enemies. || Parries with weapon while using the skill, converting Evasion into Blocking. After blocking damage, will provide Cross Guard - Detect Weakness buff to user. || Defies the laws of nature. Makes the Highlander take less damage the less health it has. || Deals 5 focused slashes with the sword. Deals additional damage to Bleeding targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 315% + 31.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage under Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: 50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 227% + 27% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 15 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 108% + 10.8% * SkillLv * 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50&lt;/del&gt;%  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +7 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 244% + 24.4% x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 second(s)&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Stun] Chance&amp;lt;/b&amp;gt;: 100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +10 || &amp;lt;b&amp;gt;Block&amp;lt;/b&amp;gt;: 200 + 50 * SkillLv + Evasion Conversion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;% of Evasion Converted to Block&amp;lt;/b&amp;gt;: 5% * SkillLv of Total Evasion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: +5% Damage per SkillLv || &amp;lt;b&amp;gt;Damage Reduction Per 1% Hp Lost&amp;lt;/b&amp;gt;: 6% * SkillLv of Total Damage Taken || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 215% + 21% * SkillLv * 5 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 315% + 31.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage under Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: 50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 227% + 27% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 15 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 108% + 10.8% * SkillLv * 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100&lt;/ins&gt;%  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +7 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 244% + 24.4% x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 second(s)&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Stun] Chance&amp;lt;/b&amp;gt;: 100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +10 || &amp;lt;b&amp;gt;Block&amp;lt;/b&amp;gt;: 200 + 50 * SkillLv + Evasion Conversion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;% of Evasion Converted to Block&amp;lt;/b&amp;gt;: 5% * SkillLv of Total Evasion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: +5% Damage per SkillLv || &amp;lt;b&amp;gt;Damage Reduction Per 1% Hp Lost&amp;lt;/b&amp;gt;: 6% * SkillLv of Total Damage Taken || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 215% + 21% * SkillLv * 5 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 8 Seconds || 7 Second || 3 Seconds || 8 Seconds || None || None || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 8 Seconds || 7 Second || 3 Seconds || 8 Seconds || None || None || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Highlander&amp;diff=41&amp;oldid=prev</id>
		<title>Akinue: Created page with &quot;left == Summary ==  Highlanders can parry attacks with their 2h-handed swords while causing ferocious bleeding on the targets. They are well balanced between offensive and defensive power, focusing on their natural agility and martial skills.  right &lt;div style=&quot;clear: both&quot;&gt;&lt;/div&gt; == Skills ==  {| class=&quot;wikitable&quot; |- ! !! Wagon Wheel &lt;br&gt; frameless  ! Cross Cut &lt;br&gt;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Highlander&amp;diff=41&amp;oldid=prev"/>
		<updated>2025-11-05T19:13:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/File:Highlander.png&quot; title=&quot;File:Highlander.png&quot;&gt;frameless|left&lt;/a&gt; == Summary ==  Highlanders can parry attacks with their 2h-handed swords while causing ferocious bleeding on the targets. They are well balanced between offensive and defensive power, focusing on their natural agility and martial skills.  &lt;a href=&quot;/index.php/File:Highlander_m.gif&quot; title=&quot;File:Highlander m.gif&quot;&gt;frameless|right&lt;/a&gt; &amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; == Skills ==  {| class=&amp;quot;wikitable&amp;quot; |- ! !! Wagon Wheel &amp;lt;br&amp;gt; &lt;a href=&quot;/index.php/File:Highlander_WagonWheel.png&quot; title=&quot;File:Highlander WagonWheel.png&quot;&gt;frameless&lt;/a&gt;  ! Cross Cut &amp;lt;br&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Highlander.png|frameless|left]]&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Highlanders can parry attacks with their 2h-handed swords while causing ferocious bleeding on the targets. They are well balanced between offensive and defensive power, focusing on their natural agility and martial skills.&lt;br /&gt;
&lt;br /&gt;
[[File:Highlander_m.gif|frameless|right]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!&lt;br /&gt;
Wagon Wheel &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Highlander WagonWheel.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Cross Cut &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Highlander CrossCut.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Skyline&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Highlander Skyline.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Cartar Stroke&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Highlander CartarStroke.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Cross Guard &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Highlander CrossGuard.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Defiance&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Highlander Defiance.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Moulinet&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Highlander Moulinet.png|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Type&amp;#039;&amp;#039;&amp;#039; || Active || Active || Active || Active || Active || Passive || Active&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Physical - Slash || Physical - Slash || Physical - Slash || Physical - Slash || None || None || Physical - Slash&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Lifts and knockdowns enemies with a slash, causing a short Bleeding. Damage is increased under effect of Cross Guard - Detect Weakness || Slashes twice with the sword causing a long lasting Bleeding. || Continuously casts double slashes. Casts faster the more DEX you have. Deals additional damage to Bleeding targets. || Charges a powerful attack striking with your sword after a few seconds. Applies [Stun] to enemies. || Parries with weapon while using the skill, converting Evasion into Blocking. After blocking damage, will provide Cross Guard - Detect Weakness buff to user. || Defies the laws of nature. Makes the Highlander take less damage the less health it has. || Deals 5 focused slashes with the sword. Deals additional damage to Bleeding targets.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 315% + 31.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage under Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: 50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 227% + 27% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleeding Duration&amp;lt;/b&amp;gt;: 15 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 108% + 10.8% * SkillLv * 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 Seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +50%  &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +7 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 244% + 24.4% x 4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 2.5 second(s)&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;[Stun] Chance&amp;lt;/b&amp;gt;: 100%&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +10 || &amp;lt;b&amp;gt;Block&amp;lt;/b&amp;gt;: 200 + 50 * SkillLv + Evasion Conversion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;% of Evasion Converted to Block&amp;lt;/b&amp;gt;: 5% * SkillLv of Total Evasion &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cross Guard - Detect Weakness&amp;lt;/b&amp;gt;: +5% Damage per SkillLv || &amp;lt;b&amp;gt;Damage Reduction Per 1% Hp Lost&amp;lt;/b&amp;gt;: 6% * SkillLv of Total Damage Taken || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 215% + 21% * SkillLv * 5 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Extra Damage to Bleeding Targets&amp;lt;/b&amp;gt;: +50% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 8 Seconds || 7 Second || 3 Seconds || 8 Seconds || None || None || 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || 2 || - || - || - || - || 2&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Max Level&amp;#039;&amp;#039;&amp;#039; || 10 || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Unlock Level&amp;#039;&amp;#039;&amp;#039; || 1 || 1 || 1 || 1 || 16 || 16 || 31&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Akinue</name></author>
	</entry>
</feed>