<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FFletcher</id>
	<title>Classes/Fletcher - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FFletcher"/>
	<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;action=history"/>
	<updated>2026-05-06T00:04:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1617&amp;oldid=prev</id>
		<title>Laima at 17:07, 16 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1617&amp;oldid=prev"/>
		<updated>2026-04-16T17:07:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:07, 16 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Fire a special arrow at a single target, consuming the highest priority arrow in your quiver. Each arrow skill crafts an arrow when it enters cooldown, as long as there is space in the quiver. || Crafts armor-piercing arrows that penetrate enemy defenses. Fired via [Fletcher Arrow Shot]. || Crafts barbed arrows that cause deep wounds. Fired via [Fletcher Arrow Shot]. || Crafts explosive arrows that detonate in a cross pattern. Fired via [Fletcher Arrow Shot]. Enemies caught at the center of both lines take double damage. || Crafts explosive arrows that detonate on impact, damaging all nearby enemies. Fired via [Fletcher Arrow Shot]. || Fire a chain arrow into the ground at the designated location. The arrow draws arcane energy from the earth, imbuing your attacks with magical power and hastening your arrow crafting. The chain breaks after a certain distance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Fire a special arrow at a single target, consuming the highest priority arrow in your quiver. Each arrow skill crafts an arrow when it enters cooldown, as long as there is space in the quiver. || Crafts armor-piercing arrows that penetrate enemy defenses. Fired via [Fletcher Arrow Shot]. || Crafts barbed arrows that cause deep wounds. Fired via [Fletcher Arrow Shot]. || Crafts explosive arrows that detonate in a cross pattern. Fired via [Fletcher Arrow Shot]. Enemies caught at the center of both lines take double damage. || Crafts explosive arrows that detonate on impact, damaging all nearby enemies. Fired via [Fletcher Arrow Shot]. || Fire a chain arrow into the ground at the designated location. The arrow draws arcane energy from the earth, imbuing your attacks with magical power and hastening your arrow crafting. The chain breaks after a certain distance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Quiver Size&amp;lt;/b&amp;gt;: 11 + 1 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All Arrow Skill Factor&amp;lt;/b&amp;gt;: +7% + 0.7% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 60% + 6% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Ignored&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 2 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 88% + 8.8% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleed Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of skill damage per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 3 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 172% + 17.2% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +10 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 286% + 28.6% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 4 || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Arrow craft time reduced&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Attacks become [Magic] attribute&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Max Distance&amp;lt;/b&amp;gt;: 150&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Quiver Size&amp;lt;/b&amp;gt;: 11 + 1 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All Arrow Skill Factor&amp;lt;/b&amp;gt;: +7% + 0.7% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 60% + 6% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Ignored&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 2 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 88% + 8.8% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleed Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of skill damage per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 3 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 172% + 17.2% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +10 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 286% + 28.6% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 4 || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Arrow craft time reduced&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Attacks become [Magic] attribute&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Max Distance&amp;lt;/b&amp;gt;: 150&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || None || 4 Seconds || 6 Seconds || 12 Seconds || 10 Seconds || 12 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || None || 4 Seconds || 6 Seconds || 12 Seconds || 10 Seconds || 12 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1599&amp;oldid=prev</id>
		<title>Laima: Fixed skill factors, AoE ratios, and cooldowns to match skills_overrides.txt</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1599&amp;oldid=prev"/>
		<updated>2026-04-08T03:20:42Z</updated>

		<summary type="html">&lt;p&gt;Fixed skill factors, AoE ratios, and cooldowns to match skills_overrides.txt&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:20, 8 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Fire a special arrow at a single target, consuming the highest priority arrow in your quiver. Each arrow skill crafts an arrow when it enters cooldown, as long as there is space in the quiver. || Crafts armor-piercing arrows that penetrate enemy defenses. Fired via [Fletcher Arrow Shot]. || Crafts barbed arrows that cause deep wounds. Fired via [Fletcher Arrow Shot]. || Crafts explosive arrows that detonate in a cross pattern. Fired via [Fletcher Arrow Shot]. Enemies caught at the center of both lines take double damage. || Crafts explosive arrows that detonate on impact, damaging all nearby enemies. Fired via [Fletcher Arrow Shot]. || Fire a chain arrow into the ground at the designated location. The arrow draws arcane energy from the earth, imbuing your attacks with magical power and hastening your arrow crafting. The chain breaks after a certain distance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Fire a special arrow at a single target, consuming the highest priority arrow in your quiver. Each arrow skill crafts an arrow when it enters cooldown, as long as there is space in the quiver. || Crafts armor-piercing arrows that penetrate enemy defenses. Fired via [Fletcher Arrow Shot]. || Crafts barbed arrows that cause deep wounds. Fired via [Fletcher Arrow Shot]. || Crafts explosive arrows that detonate in a cross pattern. Fired via [Fletcher Arrow Shot]. Enemies caught at the center of both lines take double damage. || Crafts explosive arrows that detonate on impact, damaging all nearby enemies. Fired via [Fletcher Arrow Shot]. || Fire a chain arrow into the ground at the designated location. The arrow draws arcane energy from the earth, imbuing your attacks with magical power and hastening your arrow crafting. The chain breaks after a certain distance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Quiver Size&amp;lt;/b&amp;gt;: 11 + 1 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All Arrow Skill Factor&amp;lt;/b&amp;gt;: +&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/del&gt;% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;146&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;24&lt;/del&gt;% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Ignored&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 2 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;51&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;84&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleed Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of skill damage per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 3 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;124&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;29&lt;/del&gt;% * SkillLv x 2&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0 &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;145&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33&lt;/del&gt;% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 4 || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Arrow craft time reduced&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Attacks become [Magic] attribute&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Max Distance&amp;lt;/b&amp;gt;: 150&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Quiver Size&amp;lt;/b&amp;gt;: 11 + 1 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All Arrow Skill Factor&amp;lt;/b&amp;gt;: +&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0.7&lt;/ins&gt;% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Ignored&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 2 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;88&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8.8&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleed Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of skill damage per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 3 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;172&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;17.2&lt;/ins&gt;% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;286&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;28.6&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 &lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 4 || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Arrow craft time reduced&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Attacks become [Magic] attribute&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Max Distance&amp;lt;/b&amp;gt;: 150&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cooldown&#039;&#039;&#039; || None || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 &lt;/del&gt;Seconds || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/del&gt;Seconds || 12 Seconds || 10 Seconds || 12 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cooldown&#039;&#039;&#039; || None || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 &lt;/ins&gt;Seconds || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 &lt;/ins&gt;Seconds || 12 Seconds || 10 Seconds || 12 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || - || - || - || -&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || - || - || - || -&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1598&amp;oldid=prev</id>
		<title>Laima at 03:18, 8 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1598&amp;oldid=prev"/>
		<updated>2026-04-08T03:18:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:18, 8 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Fire a special arrow at a single target, consuming the highest priority arrow in your quiver. Each arrow skill crafts an arrow when it enters cooldown, as long as there is space in the quiver. || Crafts armor-piercing arrows that penetrate enemy defenses. Fired via [Fletcher Arrow Shot]. || Crafts barbed arrows that cause deep wounds. Fired via [Fletcher Arrow Shot]. || Crafts explosive arrows that detonate in a cross pattern. Fired via [Fletcher Arrow Shot]. Enemies caught at the center of both lines take double damage. || Crafts explosive arrows that detonate on impact, damaging all nearby enemies. Fired via [Fletcher Arrow Shot]. || Fire a chain arrow into the ground at the designated location. The arrow draws arcane energy from the earth, imbuing your attacks with magical power and hastening your arrow crafting. The chain breaks after a certain distance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Fire a special arrow at a single target, consuming the highest priority arrow in your quiver. Each arrow skill crafts an arrow when it enters cooldown, as long as there is space in the quiver. || Crafts armor-piercing arrows that penetrate enemy defenses. Fired via [Fletcher Arrow Shot]. || Crafts barbed arrows that cause deep wounds. Fired via [Fletcher Arrow Shot]. || Crafts explosive arrows that detonate in a cross pattern. Fired via [Fletcher Arrow Shot]. Enemies caught at the center of both lines take double damage. || Crafts explosive arrows that detonate on impact, damaging all nearby enemies. Fired via [Fletcher Arrow Shot]. || Fire a chain arrow into the ground at the designated location. The arrow draws arcane energy from the earth, imbuing your attacks with magical power and hastening your arrow crafting. The chain breaks after a certain distance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Quiver Size&amp;lt;/b&amp;gt;: 11 + 1 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All Arrow Skill Factor&amp;lt;/b&amp;gt;: +5% + 2% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 146% + 24% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Ignored&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 2 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 51% + 84% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleed Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of skill damage per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 3 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 124% + 29% * SkillLv x &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 145% + 33% * SkillLv &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x 2 &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 4 || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Arrow craft time reduced&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Attacks become [Magic] attribute&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Max Distance&amp;lt;/b&amp;gt;: 150&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Quiver Size&amp;lt;/b&amp;gt;: 11 + 1 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All Arrow Skill Factor&amp;lt;/b&amp;gt;: +5% + 2% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 146% + 24% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Ignored&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 2 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 51% + 84% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleed Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of skill damage per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 3 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 124% + 29% * SkillLv x &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 145% + 33% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 4 || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Arrow craft time reduced&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Attacks become [Magic] attribute&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Max Distance&amp;lt;/b&amp;gt;: 150&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || None || 15 Seconds || 10 Seconds || 12 Seconds || 10 Seconds || 12 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || None || 15 Seconds || 10 Seconds || 12 Seconds || 10 Seconds || 12 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1597&amp;oldid=prev</id>
		<title>Laima at 21:44, 7 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1597&amp;oldid=prev"/>
		<updated>2026-04-07T21:44:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:44, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Fire a special arrow at a single target, consuming the highest priority arrow in your quiver. Each arrow skill crafts an arrow when it enters cooldown, as long as there is space in the quiver. || Crafts armor-piercing arrows that penetrate enemy defenses. Fired via [Fletcher Arrow Shot]. || Crafts barbed arrows that cause deep wounds. Fired via [Fletcher Arrow Shot]. || Crafts explosive arrows that detonate in a cross pattern. Fired via [Fletcher Arrow Shot]. Enemies caught at the center of both lines take double damage. || Crafts explosive arrows that detonate on impact, damaging all nearby enemies. Fired via [Fletcher Arrow Shot]. || Fire a chain arrow into the ground at the designated location. The arrow draws arcane energy from the earth, imbuing your attacks with magical power and hastening your arrow crafting. The chain breaks after a certain distance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Fire a special arrow at a single target, consuming the highest priority arrow in your quiver. Each arrow skill crafts an arrow when it enters cooldown, as long as there is space in the quiver. || Crafts armor-piercing arrows that penetrate enemy defenses. Fired via [Fletcher Arrow Shot]. || Crafts barbed arrows that cause deep wounds. Fired via [Fletcher Arrow Shot]. || Crafts explosive arrows that detonate in a cross pattern. Fired via [Fletcher Arrow Shot]. Enemies caught at the center of both lines take double damage. || Crafts explosive arrows that detonate on impact, damaging all nearby enemies. Fired via [Fletcher Arrow Shot]. || Fire a chain arrow into the ground at the designated location. The arrow draws arcane energy from the earth, imbuing your attacks with magical power and hastening your arrow crafting. The chain breaks after a certain distance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Quiver Size&amp;lt;/b&amp;gt;: 11 + 1 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All Arrow Skill Factor&amp;lt;/b&amp;gt;: +5% + 2% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 146% + 24% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Ignored&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 2 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 51% + 84% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleed Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of skill damage per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 3 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 124% + 29% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 145% + 33% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 4 || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/del&gt;seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Arrow craft time reduced&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Attacks become [Magic] attribute&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Max Distance&amp;lt;/b&amp;gt;: 150&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Quiver Size&amp;lt;/b&amp;gt;: 11 + 1 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All Arrow Skill Factor&amp;lt;/b&amp;gt;: +5% + 2% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 146% + 24% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Ignored&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 2 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 51% + 84% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleed Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of skill damage per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 3 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 124% + 29% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 145% + 33% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 4 || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/ins&gt;seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Arrow craft time reduced&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Attacks become [Magic] attribute&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Max Distance&amp;lt;/b&amp;gt;: 150&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cooldown&#039;&#039;&#039; || None || 15 Seconds || 10 Seconds || 12 Seconds || 10 Seconds || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/del&gt;Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cooldown&#039;&#039;&#039; || None || 15 Seconds || 10 Seconds || 12 Seconds || 10 Seconds || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12 &lt;/ins&gt;Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || - || - || - || -&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || - || - || - || -&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1596&amp;oldid=prev</id>
		<title>Laima at 21:12, 7 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1596&amp;oldid=prev"/>
		<updated>2026-04-07T21:12:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:12, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Fire a special arrow at a single target, consuming the highest priority arrow in your quiver. Each arrow skill crafts an arrow when it enters cooldown, as long as there is space in the quiver. || Crafts armor-piercing arrows that penetrate enemy defenses. Fired via [Fletcher Arrow Shot]. || Crafts barbed arrows that cause deep wounds. Fired via [Fletcher Arrow Shot]. || Crafts explosive arrows that detonate in a cross pattern. Fired via [Fletcher Arrow Shot]. Enemies caught at the center of both lines take double damage. || Crafts explosive arrows that detonate on impact, damaging all nearby enemies. Fired via [Fletcher Arrow Shot]. || Fire a chain arrow into the ground at the designated location. The arrow draws arcane energy from the earth, imbuing your attacks with magical power and hastening your arrow crafting. The chain breaks after a certain distance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Fire a special arrow at a single target, consuming the highest priority arrow in your quiver. Each arrow skill crafts an arrow when it enters cooldown, as long as there is space in the quiver. || Crafts armor-piercing arrows that penetrate enemy defenses. Fired via [Fletcher Arrow Shot]. || Crafts barbed arrows that cause deep wounds. Fired via [Fletcher Arrow Shot]. || Crafts explosive arrows that detonate in a cross pattern. Fired via [Fletcher Arrow Shot]. Enemies caught at the center of both lines take double damage. || Crafts explosive arrows that detonate on impact, damaging all nearby enemies. Fired via [Fletcher Arrow Shot]. || Fire a chain arrow into the ground at the designated location. The arrow draws arcane energy from the earth, imbuing your attacks with magical power and hastening your arrow crafting. The chain breaks after a certain distance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Quiver Size&amp;lt;/b&amp;gt;: 11 + 1 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All Arrow Skill Factor&amp;lt;/b&amp;gt;: +5% + 2% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 146% + 24% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Ignored&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 2 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 51% + 84% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleed Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of skill damage per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 3 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 124% + 29% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 145% + 33% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 4 || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20 &lt;/del&gt;seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Arrow craft time reduced&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2.5&lt;/del&gt;% * SkillLv &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(max 75%) &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Attacks become [Magic] attribute&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Max Distance&amp;lt;/b&amp;gt;: 150&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Quiver Size&amp;lt;/b&amp;gt;: 11 + 1 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All Arrow Skill Factor&amp;lt;/b&amp;gt;: +5% + 2% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 146% + 24% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Ignored&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 2 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 51% + 84% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleed Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of skill damage per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 3 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 124% + 29% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 145% + 33% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 4 || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/ins&gt;seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Arrow craft time reduced&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/ins&gt;% * SkillLv&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Attacks become [Magic] attribute&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Max Distance&amp;lt;/b&amp;gt;: 150&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cooldown&#039;&#039;&#039; || None || 15 Seconds || 10 Seconds || 12 Seconds || 10 Seconds || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20 &lt;/del&gt;Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cooldown&#039;&#039;&#039; || None || 15 Seconds || 10 Seconds || 12 Seconds || 10 Seconds || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/ins&gt;Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || - || - || - || -&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || - || - || - || -&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1436&amp;oldid=prev</id>
		<title>Laima: Created page with &quot;left == Summary ==  Fletchers are master arrow crafters who create specialized ammunition for devastating ranged attacks. Their unique quiver system lets them craft different arrow types that are fired through their primary skill, Fletcher Arrow Shot. Each arrow type offers distinct tactical advantages, from armor-piercing bodkin points to explosive divine machine arrows, making Fletchers versatile ranged damage dealers.  File:Fletcher_f...&quot;</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Fletcher&amp;diff=1436&amp;oldid=prev"/>
		<updated>2026-03-19T00:44:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/File:Fletcher.png&quot; title=&quot;File:Fletcher.png&quot;&gt;frameless|left&lt;/a&gt; == Summary ==  Fletchers are master arrow crafters who create specialized ammunition for devastating ranged attacks. Their unique quiver system lets them craft different arrow types that are fired through their primary skill, Fletcher Arrow Shot. Each arrow type offers distinct tactical advantages, from armor-piercing bodkin points to explosive divine machine arrows, making Fletchers versatile ranged damage dealers.  File:Fletcher_f...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Fletcher.png|frameless|left]]&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Fletchers are master arrow crafters who create specialized ammunition for devastating ranged attacks. Their unique quiver system lets them craft different arrow types that are fired through their primary skill, Fletcher Arrow Shot. Each arrow type offers distinct tactical advantages, from armor-piercing bodkin points to explosive divine machine arrows, making Fletchers versatile ranged damage dealers.&lt;br /&gt;
&lt;br /&gt;
[[File:Fletcher_f.gif|frameless|right]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!&lt;br /&gt;
Fletcher Arrow Shot &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fletcher FletcherArrowShot.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Bodkin Point &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fletcher BodkinPoint.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Barbed Arrow&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fletcher BarbedArrow.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Crossfire&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fletcher CrossFire.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Divine Machine Arrow &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fletcher Singijeon.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Catena Chain Arrow&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fletcher CatenaChainArrow.png|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Type&amp;#039;&amp;#039;&amp;#039; || Active || Active || Active || Active || Active || Active&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Physical - Thrust || Physical - Thrust || Physical - Thrust || Physical - Thrust || Physical - Thrust || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Fire a special arrow at a single target, consuming the highest priority arrow in your quiver. Each arrow skill crafts an arrow when it enters cooldown, as long as there is space in the quiver. || Crafts armor-piercing arrows that penetrate enemy defenses. Fired via [Fletcher Arrow Shot]. || Crafts barbed arrows that cause deep wounds. Fired via [Fletcher Arrow Shot]. || Crafts explosive arrows that detonate in a cross pattern. Fired via [Fletcher Arrow Shot]. Enemies caught at the center of both lines take double damage. || Crafts explosive arrows that detonate on impact, damaging all nearby enemies. Fired via [Fletcher Arrow Shot]. || Fire a chain arrow into the ground at the designated location. The arrow draws arcane energy from the earth, imbuing your attacks with magical power and hastening your arrow crafting. The chain breaks after a certain distance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Quiver Size&amp;lt;/b&amp;gt;: 11 + 1 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All Arrow Skill Factor&amp;lt;/b&amp;gt;: +5% + 2% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 146% + 24% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Ignored&amp;lt;/b&amp;gt;: 10% + 1% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 2 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 51% + 84% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Bleeding] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Bleed Damage&amp;lt;/b&amp;gt;: 20% + 1% * SkillLv of skill damage per second &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 3 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 124% + 29% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +0 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 6 || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 145% + 33% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +15 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Quiver Cost&amp;lt;/b&amp;gt;: 4 || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Arrow craft time reduced&amp;lt;/b&amp;gt;: 25% + 2.5% * SkillLv (max 75%) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Attacks become [Magic] attribute&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Max Distance&amp;lt;/b&amp;gt;: 150&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || None || 15 Seconds || 10 Seconds || 12 Seconds || 10 Seconds || 20 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Max Level&amp;#039;&amp;#039;&amp;#039; || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Unlock Level&amp;#039;&amp;#039;&amp;#039; || 1 || 1 || 1 || 16 || 16 || 31&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
</feed>