<?xml version="1.0"?>
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	<id>https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FCorsair</id>
	<title>Classes/Corsair - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FCorsair"/>
	<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Corsair&amp;action=history"/>
	<updated>2026-05-06T00:09:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Corsair&amp;diff=1579&amp;oldid=prev</id>
		<title>Laima: Reduced all damage skill factors by 30%</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Corsair&amp;diff=1579&amp;oldid=prev"/>
		<updated>2026-04-07T02:20:49Z</updated>

		<summary type="html">&lt;p&gt;Reduced all damage skill factors by 30%&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:20, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Place a pirate flag that boosts the crew. Combo count increases per hit on enemies near the flag. At 100 combo, activates Fever which increases final damage of all party members. Hitting enemies has a chance to drop silver. || Spin and attack enemies repeatedly. Enemies have a chance to become afflicted with [Confusion]. || Attack an enemy repeatedly using a weapon in each hand. || When attacking enemies under Jolly Roger debuff, grants Brutality buff to you and party members. || Capture enemies with a hook. Hooked enemies are immobilized and cannot attack. Caster can attack but moving releases all hooked enemies. || Pull enemies towards you, causing [Heavy Bleeding]. Also pulls enemies hooked with [Iron Hook]. || Shoot your pistol at enemies in front of you. || Dash to the enemy and deal damage with your dagger.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Place a pirate flag that boosts the crew. Combo count increases per hit on enemies near the flag. At 100 combo, activates Fever which increases final damage of all party members. Hitting enemies has a chance to drop silver. || Spin and attack enemies repeatedly. Enemies have a chance to become afflicted with [Confusion]. || Attack an enemy repeatedly using a weapon in each hand. || When attacking enemies under Jolly Roger debuff, grants Brutality buff to you and party members. || Capture enemies with a hook. Hooked enemies are immobilized and cannot attack. Caster can attack but moving releases all hooked enemies. || Pull enemies towards you, causing [Heavy Bleeding]. Also pulls enemies hooked with [Iron Hook]. || Shoot your pistol at enemies in front of you. || Dash to the enemy and deal damage with your dagger.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Flag Duration&amp;lt;/b&amp;gt;: 30 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Fever Duration&amp;lt;/b&amp;gt;: 5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Fever Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Pillaging&amp;lt;/b&amp;gt;: 15% chance to drop 5 + 3 * SkillLv silver per hit || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;37&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/del&gt;% * SkillLv x 5 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Confusion] Chance&amp;lt;/b&amp;gt;: 12% per hit &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+20% Final Damage&amp;lt;/b&amp;gt; to [Jolly Roger] debuffed enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;41&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;% * SkillLv x 9 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+20% Final Damage&amp;lt;/b&amp;gt; to [Jolly Roger] debuffed enemies || &amp;lt;b&amp;gt;Buff Duration&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Penetration&amp;lt;/b&amp;gt;: 5% + 0.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Looting Chance&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: SkillLv / 2 (rounded up) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Capture Time&amp;lt;/b&amp;gt;: 4 + 1 * SkillLv seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: Cannot hook XL or held enemies &amp;lt;br&amp;gt; Moving releases hooked enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;168&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;16&lt;/del&gt;.8% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +1 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Heavy Bleeding] Damage&amp;lt;/b&amp;gt;: 100% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Heavy Bleeding] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; Pulls [Iron Hook] targets || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;.3% * SkillLv x 8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+200% Critical Chance&amp;lt;/b&amp;gt; against [Iron Hooked] enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;48&lt;/del&gt;% + 4&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.8&lt;/del&gt;% * SkillLv x 8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+200% Critical Chance&amp;lt;/b&amp;gt; against [Iron Hooked] enemies&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Flag Duration&amp;lt;/b&amp;gt;: 30 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Fever Duration&amp;lt;/b&amp;gt;: 5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Fever Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Pillaging&amp;lt;/b&amp;gt;: 15% chance to drop 5 + 3 * SkillLv silver per hit || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;26&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;% * SkillLv x 5 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Confusion] Chance&amp;lt;/b&amp;gt;: 12% per hit &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+20% Final Damage&amp;lt;/b&amp;gt; to [Jolly Roger] debuffed enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;29&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9&lt;/ins&gt;% * SkillLv x 9 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+20% Final Damage&amp;lt;/b&amp;gt; to [Jolly Roger] debuffed enemies || &amp;lt;b&amp;gt;Buff Duration&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Penetration&amp;lt;/b&amp;gt;: 5% + 0.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Looting Chance&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;28&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: SkillLv / 2 (rounded up) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Capture Time&amp;lt;/b&amp;gt;: 4 + 1 * SkillLv seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: Cannot hook XL or held enemies &amp;lt;br&amp;gt; Moving releases hooked enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;118&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;11&lt;/ins&gt;.8% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +1 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Heavy Bleeding] Damage&amp;lt;/b&amp;gt;: 100% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Heavy Bleeding] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; Pulls [Iron Hook] targets || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;23&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;.3% * SkillLv x 8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+200% Critical Chance&amp;lt;/b&amp;gt; against [Iron Hooked] enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;34&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3.&lt;/ins&gt;4% * SkillLv x 8 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+200% Critical Chance&amp;lt;/b&amp;gt; against [Iron Hooked] enemies&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || 6 Seconds || 7 Seconds || None || 12 Seconds || 8 Seconds || 4 Seconds || 4 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || 6 Seconds || 7 Seconds || None || 12 Seconds || 8 Seconds || 4 Seconds || 4 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Corsair&amp;diff=1525&amp;oldid=prev</id>
		<title>Laima at 02:18, 28 March 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Corsair&amp;diff=1525&amp;oldid=prev"/>
		<updated>2026-03-28T02:18:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:18, 28 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Place a pirate flag that boosts the crew. Combo count increases per hit on enemies near the flag. At 100 combo, activates Fever which increases final damage of all party members. Hitting enemies has a chance to drop silver. || Spin and attack enemies repeatedly. Enemies have a chance to become afflicted with [Confusion]. || Attack an enemy repeatedly using a weapon in each hand. || When attacking enemies under Jolly Roger debuff, grants Brutality buff to you and party members. || Capture enemies with a hook. Hooked enemies are immobilized and cannot attack. Caster can attack but moving releases all hooked enemies. || Pull enemies towards you, causing [Heavy Bleeding]. Also pulls enemies hooked with [Iron Hook]. || Shoot your pistol at enemies in front of you. || Dash to the enemy and deal damage with your dagger.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Place a pirate flag that boosts the crew. Combo count increases per hit on enemies near the flag. At 100 combo, activates Fever which increases final damage of all party members. Hitting enemies has a chance to drop silver. || Spin and attack enemies repeatedly. Enemies have a chance to become afflicted with [Confusion]. || Attack an enemy repeatedly using a weapon in each hand. || When attacking enemies under Jolly Roger debuff, grants Brutality buff to you and party members. || Capture enemies with a hook. Hooked enemies are immobilized and cannot attack. Caster can attack but moving releases all hooked enemies. || Pull enemies towards you, causing [Heavy Bleeding]. Also pulls enemies hooked with [Iron Hook]. || Shoot your pistol at enemies in front of you. || Dash to the enemy and deal damage with your dagger.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Flag Duration&amp;lt;/b&amp;gt;: 30 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Fever Duration&amp;lt;/b&amp;gt;: 5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Fever Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Pillaging&amp;lt;/b&amp;gt;: 15% chance to drop 5 + 3 * SkillLv silver per hit || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 37% + 3.7% * SkillLv x 5 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Confusion] Chance&amp;lt;/b&amp;gt;: 12% per hit &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+20% Final Damage&amp;lt;/b&amp;gt; to [Jolly Roger] debuffed enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 41% + 4.1% * SkillLv x 9 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+20% Final Damage&amp;lt;/b&amp;gt; to [Jolly Roger] debuffed enemies || &amp;lt;b&amp;gt;Buff Duration&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Penetration&amp;lt;/b&amp;gt;: 5% + 0.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Looting Chance&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 20% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: SkillLv / 2 (rounded up) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Capture Time&amp;lt;/b&amp;gt;: 4 + 1 * SkillLv seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: Cannot hook XL or held enemies &amp;lt;br&amp;gt; Moving releases hooked enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 168% + 16.8% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +1 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Heavy Bleeding] Damage&amp;lt;/b&amp;gt;: 100% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Heavy Bleeding] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; Pulls [Iron Hook] targets || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 33% + 3.3% * SkillLv x &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+200% Critical Chance&amp;lt;/b&amp;gt; against [Iron Hooked] enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 48% + 4.8% * SkillLv x &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+200% Critical Chance&amp;lt;/b&amp;gt; against [Iron Hooked] enemies&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Flag Duration&amp;lt;/b&amp;gt;: 30 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Fever Duration&amp;lt;/b&amp;gt;: 5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Fever Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Pillaging&amp;lt;/b&amp;gt;: 15% chance to drop 5 + 3 * SkillLv silver per hit || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 37% + 3.7% * SkillLv x 5 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Confusion] Chance&amp;lt;/b&amp;gt;: 12% per hit &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+20% Final Damage&amp;lt;/b&amp;gt; to [Jolly Roger] debuffed enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 41% + 4.1% * SkillLv x 9 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+20% Final Damage&amp;lt;/b&amp;gt; to [Jolly Roger] debuffed enemies || &amp;lt;b&amp;gt;Buff Duration&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Penetration&amp;lt;/b&amp;gt;: 5% + 0.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Looting Chance&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 20% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: SkillLv / 2 (rounded up) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Capture Time&amp;lt;/b&amp;gt;: 4 + 1 * SkillLv seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: Cannot hook XL or held enemies &amp;lt;br&amp;gt; Moving releases hooked enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 168% + 16.8% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +1 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Heavy Bleeding] Damage&amp;lt;/b&amp;gt;: 100% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Heavy Bleeding] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; Pulls [Iron Hook] targets || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 33% + 3.3% * SkillLv x &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 &lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+200% Critical Chance&amp;lt;/b&amp;gt; against [Iron Hooked] enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 48% + 4.8% * SkillLv x &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 &lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+200% Critical Chance&amp;lt;/b&amp;gt; against [Iron Hooked] enemies&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || 6 Seconds || 7 Seconds || None || 12 Seconds || 8 Seconds || 4 Seconds || 4 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || 6 Seconds || 7 Seconds || None || 12 Seconds || 8 Seconds || 4 Seconds || 4 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Corsair&amp;diff=1241&amp;oldid=prev</id>
		<title>Laima: Created page with &quot;left == Summary ==  Corsairs are swashbuckling pirates who command the battlefield with their signature Jolly Roger flag. They excel at dual-wielding weapons, combining sword and pistol attacks for devastating combos. Their unique hook mechanics allow them to capture and pull enemies, setting them up for increased critical damage from their finishing moves.  right &lt;div style=&quot;clear: both&quot;&gt;&lt;/div&gt; == Skills ==...&quot;</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Corsair&amp;diff=1241&amp;oldid=prev"/>
		<updated>2026-01-12T23:32:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/File:Corsair.png&quot; title=&quot;File:Corsair.png&quot;&gt;frameless|left&lt;/a&gt; == Summary ==  Corsairs are swashbuckling pirates who command the battlefield with their signature Jolly Roger flag. They excel at dual-wielding weapons, combining sword and pistol attacks for devastating combos. Their unique hook mechanics allow them to capture and pull enemies, setting them up for increased critical damage from their finishing moves.  &lt;a href=&quot;/index.php/File:Corsair_f.gif&quot; title=&quot;File:Corsair f.gif&quot;&gt;frameless|right&lt;/a&gt; &amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; == Skills ==...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Corsair.png|frameless|left]]&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Corsairs are swashbuckling pirates who command the battlefield with their signature Jolly Roger flag. They excel at dual-wielding weapons, combining sword and pistol attacks for devastating combos. Their unique hook mechanics allow them to capture and pull enemies, setting them up for increased critical damage from their finishing moves.&lt;br /&gt;
&lt;br /&gt;
[[File:Corsair_f.gif|frameless|right]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!&lt;br /&gt;
Jolly Roger &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Corsair JollyRoger.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Dust Devil &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Corsair DustDevil.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Hexen Dropper&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Corsair HexenDropper.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Brutality&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Corsair Brutality.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Iron Hook &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Corsair IronHook.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Keel Hauling&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Corsair Keelhauling.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Quick and Dead&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Corsair PistolShot.png|frameless]]&lt;br /&gt;
 !&lt;br /&gt;
Impale Dagger&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Corsair ImpaleDagger.png|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Type&amp;#039;&amp;#039;&amp;#039; || Active || Active || Active || Passive || Active || Active || Active || Active&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || None || Physical - Slash || Physical - Slash || None || Physical - Missile || Physical - Slash || Physical - Missile || Physical - Thrust&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Place a pirate flag that boosts the crew. Combo count increases per hit on enemies near the flag. At 100 combo, activates Fever which increases final damage of all party members. Hitting enemies has a chance to drop silver. || Spin and attack enemies repeatedly. Enemies have a chance to become afflicted with [Confusion]. || Attack an enemy repeatedly using a weapon in each hand. || When attacking enemies under Jolly Roger debuff, grants Brutality buff to you and party members. || Capture enemies with a hook. Hooked enemies are immobilized and cannot attack. Caster can attack but moving releases all hooked enemies. || Pull enemies towards you, causing [Heavy Bleeding]. Also pulls enemies hooked with [Iron Hook]. || Shoot your pistol at enemies in front of you. || Dash to the enemy and deal damage with your dagger.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Flag Duration&amp;lt;/b&amp;gt;: 30 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Fever Duration&amp;lt;/b&amp;gt;: 5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Fever Damage&amp;lt;/b&amp;gt;: +100% + 10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Pillaging&amp;lt;/b&amp;gt;: 15% chance to drop 5 + 3 * SkillLv silver per hit || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 37% + 3.7% * SkillLv x 5 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Confusion] Chance&amp;lt;/b&amp;gt;: 12% per hit &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+20% Final Damage&amp;lt;/b&amp;gt; to [Jolly Roger] debuffed enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 41% + 4.1% * SkillLv x 9 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+20% Final Damage&amp;lt;/b&amp;gt; to [Jolly Roger] debuffed enemies || &amp;lt;b&amp;gt;Buff Duration&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Defense Penetration&amp;lt;/b&amp;gt;: 5% + 0.5% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Looting Chance&amp;lt;/b&amp;gt;: +100 + 10 * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 20% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: SkillLv / 2 (rounded up) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Capture Time&amp;lt;/b&amp;gt;: 4 + 1 * SkillLv seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Restriction&amp;lt;/b&amp;gt;: Cannot hook XL or held enemies &amp;lt;br&amp;gt; Moving releases hooked enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 168% + 16.8% * SkillLv x 2 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +1 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Heavy Bleeding] Damage&amp;lt;/b&amp;gt;: 100% of Total Damage &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Heavy Bleeding] Duration&amp;lt;/b&amp;gt;: 8 seconds &amp;lt;br&amp;gt; Pulls [Iron Hook] targets || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 33% + 3.3% * SkillLv x 4 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+200% Critical Chance&amp;lt;/b&amp;gt; against [Iron Hooked] enemies || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 48% + 4.8% * SkillLv x 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;AoE Atk Ratio&amp;lt;/b&amp;gt;: +3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;+200% Critical Chance&amp;lt;/b&amp;gt; against [Iron Hooked] enemies&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 5 Seconds || 6 Seconds || 7 Seconds || None || 12 Seconds || 8 Seconds || 4 Seconds || 4 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Overheats&amp;#039;&amp;#039;&amp;#039; || - || 3 || 2 || - || - || - || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Max Level&amp;#039;&amp;#039;&amp;#039; || 5 || 15 || 15 || 10 || 10 || 10 || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Unlock Level&amp;#039;&amp;#039;&amp;#039; || 1 || 1 || 1 || 16 || 16 || 16 || 31 || 31&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
</feed>