<?xml version="1.0"?>
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	<id>https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FBokor</id>
	<title>Classes/Bokor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://laimawiki.servegame.com/index.php?action=history&amp;feed=atom&amp;title=Classes%2FBokor"/>
	<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;action=history"/>
	<updated>2026-05-06T00:09:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1626&amp;oldid=prev</id>
		<title>Laima at 12:29, 21 April 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1626&amp;oldid=prev"/>
		<updated>2026-04-21T12:29:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:29, 21 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. Generates threat towards your zombies. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed and damage of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a conga line behind you, causing damage and applying [Pollution] to nearby enemies. Damage increased by [Samdiveve]. || Apply buff that redirects damage received to your summons. Duration is proportional to the number of [Dark Force] stacks, and can&amp;#039;t exceed 10 seconds. || Explode all your summons with dark energy, dealing damage to enemies around each summon. Zombies respawn after use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. Generates threat towards your zombies. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed and damage of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a conga line behind you, causing damage and applying [Pollution] to nearby enemies. Damage increased by [Samdiveve]. || Apply buff that redirects damage received to your summons. Duration is proportional to the number of [Dark Force] stacks, and can&amp;#039;t exceed 10 seconds. || Explode all your summons with dark energy, dealing damage to enemies around each summon. Zombies respawn after use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 2 + SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 80% + 8% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 14 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Chance&amp;lt;/b&amp;gt;: 5% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -75% movement speed &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Consumes up to 5 [Dark Force] stacks to heal zombies&lt;/del&gt;&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Damage&amp;lt;/b&amp;gt;: +10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 28% + 2.8% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -75% movement speed &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage increased by [Samdiveve]&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Large summons hit further&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Damage Redirection&amp;lt;/b&amp;gt;: 40% + 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 0.5 seconds per [Dark Force] stack consumed (maximum 10 seconds) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Redirected damage is distributed among your summons&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 203% + 20.3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies respawn on killed enemies&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 2 + SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 80% + 8% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 14 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Chance&amp;lt;/b&amp;gt;: 5% &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -75% movement speed &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heals Zombies for 100% Damage Dealt&lt;/ins&gt;&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Damage&amp;lt;/b&amp;gt;: +10% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 28% + 2.8% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -75% movement speed &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage increased by [Samdiveve]&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Large summons hit further&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Damage Redirection&amp;lt;/b&amp;gt;: 40% + 3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 0.5 seconds per [Dark Force] stack consumed (maximum 10 seconds) &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Redirected damage is distributed among your summons&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 203% + 20.3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies respawn on killed enemies&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 6 Seconds || None || 12 Seconds || 5 Seconds || 10 Seconds || 12 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 6 Seconds || None || 12 Seconds || 5 Seconds || 10 Seconds || 12 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1610&amp;oldid=prev</id>
		<title>Laima: Updated Bokor skills: Effigy 14 targets/5% pollution/no CD, Samdiveve +10% zombie damage, Bwa Kayiman conga line, Damballa zombie respawn, Hexing target count</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1610&amp;oldid=prev"/>
		<updated>2026-04-14T01:26:09Z</updated>

		<summary type="html">&lt;p&gt;Updated Bokor skills: Effigy 14 targets/5% pollution/no CD, Samdiveve +10% zombie damage, Bwa Kayiman conga line, Damballa zombie respawn, Hexing target count&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:26, 14 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Magic - Dark || Magic - Dark || None || None || Magic - Dark || None || Magic - Dark&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Magic - Dark || Magic - Dark || None || None || Magic - Dark || None || Magic - Dark&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. Generates threat towards your zombies. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;circular pattern around &lt;/del&gt;you, causing damage and applying [Pollution] to nearby enemies. || Apply buff that redirects damage received to your summons. Duration is proportional to the number of [Dark Force] stacks, and can&#039;t exceed 10 seconds. || Explode all your summons with dark energy, dealing damage to enemies around each summon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. Generates threat towards your zombies. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and damage &lt;/ins&gt;of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conga line behind &lt;/ins&gt;you, causing damage and applying [Pollution] to nearby enemies&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Damage increased by [Samdiveve]&lt;/ins&gt;. || Apply buff that redirects damage received to your summons. Duration is proportional to the number of [Dark Force] stacks, and can&#039;t exceed 10 seconds. || Explode all your summons with dark energy, dealing damage to enemies around each summon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Zombies respawn after use&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;336&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33.6&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fear&lt;/del&gt;] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50&lt;/del&gt;% movement speed || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 28% + 2.8% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50&lt;/del&gt;% movement speed || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 0.5 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;&lt;/del&gt;[Dark Force]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039; stacks &lt;/del&gt;seconds &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Damage Redirection&#039;&#039;&#039;: 40% + 3% * SkillLv &lt;/del&gt;|| &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 203% + 20.3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All summons are destroyed&lt;/del&gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 2 + SkillLv &lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;80&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Chance&amp;lt;/b&amp;gt;: 5% &lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pollution&lt;/ins&gt;] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;75&lt;/ins&gt;% movement speed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Consumes up to 5 [Dark Force] stacks to heal zombies&amp;lt;/b&amp;gt; &lt;/ins&gt;|| &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Damage&amp;lt;/b&amp;gt;: +10% &lt;/ins&gt;* SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 28% + 2.8% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;75&lt;/ins&gt;% movement speed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Damage increased by [Samdiveve]&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Large summons hit further&amp;lt;/b&amp;gt; &lt;/ins&gt;|| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;b&amp;gt;Damage Redirection&amp;lt;/b&amp;gt;: 40% + 3% * SkillLv &amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 0.5 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seconds per &lt;/ins&gt;[Dark Force] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stack consumed (maximum 10 &lt;/ins&gt;seconds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;b&amp;gt;Redirected damage is distributed among your summons&amp;lt;/b&amp;gt; &lt;/ins&gt;|| &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 203% + 20.3% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zombies respawn on killed enemies&lt;/ins&gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cooldown&#039;&#039;&#039; || 6 Seconds || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 Seconds &lt;/del&gt;|| 12 Seconds || 5 Seconds || 10 Seconds || 12 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Cooldown&#039;&#039;&#039; || 6 Seconds || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;None &lt;/ins&gt;|| 12 Seconds || 5 Seconds || 10 Seconds || 12 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Overheats&#039;&#039;&#039; || - || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/del&gt;|| - || - || - || - || -&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Overheats&#039;&#039;&#039; || - || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/ins&gt;|| - || - || - || - || -&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Max Level&amp;#039;&amp;#039;&amp;#039; || 10 || 10 || 10 || 10 || 10 || 10 || 10&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Max Level&amp;#039;&amp;#039;&amp;#039; || 10 || 10 || 10 || 10 || 10 || 10 || 10&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1565&amp;oldid=prev</id>
		<title>Laima: Reduced all damage skill factors by 30%</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1565&amp;oldid=prev"/>
		<updated>2026-04-07T02:20:23Z</updated>

		<summary type="html">&lt;p&gt;Reduced all damage skill factors by 30%&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:20, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. Generates threat towards your zombies. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a circular pattern around you, causing damage and applying [Pollution] to nearby enemies. || Apply buff that redirects damage received to your summons. Duration is proportional to the number of [Dark Force] stacks, and can&amp;#039;t exceed 10 seconds. || Explode all your summons with dark energy, dealing damage to enemies around each summon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. Generates threat towards your zombies. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a circular pattern around you, causing damage and applying [Pollution] to nearby enemies. || Apply buff that redirects damage received to your summons. Duration is proportional to the number of [Dark Force] stacks, and can&amp;#039;t exceed 10 seconds. || Explode all your summons with dark energy, dealing damage to enemies around each summon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;480&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;48&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 0.5 * &#039;&#039;&#039;[Dark Force]&#039;&#039;&#039; stacks seconds &amp;lt;br&amp;gt;&#039;&#039;&#039;Damage Redirection&#039;&#039;&#039;: 40% + 3% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;290&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;29&lt;/del&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All summons are destroyed&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;336&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33.6&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;28&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2.8&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 0.5 * &#039;&#039;&#039;[Dark Force]&#039;&#039;&#039; stacks seconds &amp;lt;br&amp;gt;&#039;&#039;&#039;Damage Redirection&#039;&#039;&#039;: 40% + 3% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;203&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20.3&lt;/ins&gt;% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All summons are destroyed&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 6 Seconds || 5 Seconds || 12 Seconds || 5 Seconds || 10 Seconds || 12 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 6 Seconds || 5 Seconds || 12 Seconds || 5 Seconds || 10 Seconds || 12 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1301&amp;oldid=prev</id>
		<title>Laima at 21:35, 21 January 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1301&amp;oldid=prev"/>
		<updated>2026-01-21T21:35:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:35, 21 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Magic - Dark || Magic - Dark || None || None || Magic - Dark || None || Magic - Dark&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Magic - Dark || Magic - Dark || None || None || Magic - Dark || None || Magic - Dark&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. Generates threat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;against &lt;/del&gt;your zombies. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a circular pattern around you, causing damage and applying [Pollution] to nearby enemies. || Apply buff that redirects damage received to your summons. Duration is proportional to the number of [Dark Force] stacks, and can&#039;t exceed 10 seconds. || Explode all your summons with dark energy, dealing damage to enemies around each summon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. Generates threat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;towards &lt;/ins&gt;your zombies. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a circular pattern around you, causing damage and applying [Pollution] to nearby enemies. || Apply buff that redirects damage received to your summons. Duration is proportional to the number of [Dark Force] stacks, and can&#039;t exceed 10 seconds. || Explode all your summons with dark energy, dealing damage to enemies around each summon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 480% + 48% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&amp;#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 0.5 * &amp;#039;&amp;#039;&amp;#039;[Dark Force]&amp;#039;&amp;#039;&amp;#039; stacks seconds &amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Damage Redirection&amp;#039;&amp;#039;&amp;#039;: 40% + 3% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 290% + 29% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All summons are destroyed&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 480% + 48% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&amp;#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 0.5 * &amp;#039;&amp;#039;&amp;#039;[Dark Force]&amp;#039;&amp;#039;&amp;#039; stacks seconds &amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Damage Redirection&amp;#039;&amp;#039;&amp;#039;: 40% + 3% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 290% + 29% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All summons are destroyed&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1300&amp;oldid=prev</id>
		<title>Laima at 21:35, 21 January 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1300&amp;oldid=prev"/>
		<updated>2026-01-21T21:35:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:35, 21 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Magic - Dark || Magic - Dark || None || None || Magic - Dark || None || Magic - Dark&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Magic - Dark || Magic - Dark || None || None || Magic - Dark || None || Magic - Dark&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a circular pattern around you, causing damage and applying [Pollution] to nearby enemies. || Apply buff that redirects damage received to your summons. Duration is proportional to the number of [Dark Force] stacks, and can&#039;t exceed 10 seconds. || Explode all your summons with dark energy, dealing damage to enemies around each summon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Generates threat against your zombies&lt;/ins&gt;. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a circular pattern around you, causing damage and applying [Pollution] to nearby enemies. || Apply buff that redirects damage received to your summons. Duration is proportional to the number of [Dark Force] stacks, and can&#039;t exceed 10 seconds. || Explode all your summons with dark energy, dealing damage to enemies around each summon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 480% + 48% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&amp;#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 0.5 * &amp;#039;&amp;#039;&amp;#039;[Dark Force]&amp;#039;&amp;#039;&amp;#039; stacks seconds &amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Damage Redirection&amp;#039;&amp;#039;&amp;#039;: 40% + 3% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 290% + 29% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All summons are destroyed&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 480% + 48% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&amp;#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 0.5 * &amp;#039;&amp;#039;&amp;#039;[Dark Force]&amp;#039;&amp;#039;&amp;#039; stacks seconds &amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Damage Redirection&amp;#039;&amp;#039;&amp;#039;: 40% + 3% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 290% + 29% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All summons are destroyed&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1299&amp;oldid=prev</id>
		<title>Laima at 20:14, 21 January 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1299&amp;oldid=prev"/>
		<updated>2026-01-21T20:14:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:14, 21 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Magic - Dark || Magic - Dark || None || None || Magic - Dark || None || Magic - Dark&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Magic - Dark || Magic - Dark || None || None || Magic - Dark || None || Magic - Dark&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a circular pattern around you, causing damage and applying [Pollution] to nearby enemies. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Temporarily grants all zombie &lt;/del&gt;summons &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a regeneration aura&lt;/del&gt;. || Explode all your summons with dark energy, dealing damage to enemies around each summon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. Zombies will attack cursed targets. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a circular pattern around you, causing damage and applying [Pollution] to nearby enemies. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apply buff that redirects damage received to your &lt;/ins&gt;summons&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Duration is proportional to the number of [Dark Force] stacks, and can&#039;t exceed 10 seconds&lt;/ins&gt;. || Explode all your summons with dark energy, dealing damage to enemies around each summon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 480% + 48% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 * &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SkillLv &lt;/del&gt;seconds &amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;b&amp;gt;Zombie Healing&amp;lt;/b&amp;gt;&lt;/del&gt;: 40% + 3% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 290% + 29% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All summons are destroyed&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Effects&#039;&#039;&#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 480% + 48% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0.&lt;/ins&gt;5 * &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;[Dark Force]&#039;&#039;&#039; stacks &lt;/ins&gt;seconds &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Damage Redirection&#039;&#039;&#039;&lt;/ins&gt;: 40% + 3% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 290% + 29% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All summons are destroyed&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 6 Seconds || 5 Seconds || 12 Seconds || 5 Seconds || 10 Seconds || 12 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 6 Seconds || 5 Seconds || 12 Seconds || 5 Seconds || 10 Seconds || 12 Seconds || 15 Seconds&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1298&amp;oldid=prev</id>
		<title>Laima at 20:12, 21 January 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1298&amp;oldid=prev"/>
		<updated>2026-01-21T20:12:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:12, 21 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Magic - Dark || Magic - Dark || None || None || Magic - Dark || None || Magic - Dark&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Property&amp;#039;&amp;#039;&amp;#039; || Magic - Dark || Magic - Dark || None || None || Magic - Dark || None || Magic - Dark&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a circular pattern around you, causing damage and applying [Pollution] to nearby enemies. || Temporarily grants all zombie summons a regeneration aura. || Explode all your summons with dark energy, dealing damage to enemies around each summon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Description&#039;&#039;&#039; || Apply [Hexing] to the enemy, weakening their offensive power and ability to recover from healing spells&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Zombies will attack cursed targets&lt;/ins&gt;. || Affects cursed targets around the caster, dealing damage and causing them to flee in fear. || Summon zombies that attack enemies and grant [Dark Force] stacks to the caster. Zombies prioritize cursed targets. Switching zombie types kills all previously summoned zombies. || Install a Samedi pattern that represents death noir on the ground. Increases movement speed of allied summons in range and causes buffed summons to apply [Decomposition] debuff to nearby enemies. || Zombies form a circular pattern around you, causing damage and applying [Pollution] to nearby enemies. || Temporarily grants all zombie summons a regeneration aura. || Explode all your summons with dark energy, dealing damage to enemies around each summon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 480% + 48% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&amp;#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 * SkillLv seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Healing&amp;lt;/b&amp;gt;: 40% + 3% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 290% + 29% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All summons are destroyed&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 0.5 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Hexing] Duration&amp;lt;/b&amp;gt;: 20 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Physical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Magical Attack&amp;lt;/b&amp;gt;: -20% - 2% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Healing Received&amp;lt;/b&amp;gt;: -30% - 3% * SkillLv || &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 480% + 48% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Targets&amp;lt;/b&amp;gt;: 3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Fear] Duration&amp;lt;/b&amp;gt;: 6 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Cast Time&amp;lt;/b&amp;gt;: 4 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Zombies&amp;lt;/b&amp;gt;: 6 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombies grant [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cannot use in towns&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Movement Speed Bonus&amp;lt;/b&amp;gt;: +20 + 3 * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 minutes &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Decomposition]&amp;lt;/b&amp;gt;: Increases target&amp;#039;s threat against summon by 50% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 40% + 4% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Channeling Time&amp;lt;/b&amp;gt;: 10 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Cast uninterruptible&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution] Duration&amp;lt;/b&amp;gt;: 3 seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[Pollution]&amp;lt;/b&amp;gt;: -50% movement speed || &amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: 5 * SkillLv seconds &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Zombie Healing&amp;lt;/b&amp;gt;: 40% + 3% * SkillLv || &amp;lt;b&amp;gt;Requires 10 [Dark Force] stacks&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Skill Factor&amp;lt;/b&amp;gt;: 290% + 29% * SkillLv &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Maximum Targets&amp;lt;/b&amp;gt;: 5 per summon &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;All summons are destroyed&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1297&amp;oldid=prev</id>
		<title>Laima at 20:12, 21 January 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1297&amp;oldid=prev"/>
		<updated>2026-01-21T20:12:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:12, 21 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot;&gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Max Count&amp;#039;&amp;#039;&amp;#039; || 6 || 4 || 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Max Count&amp;#039;&amp;#039;&amp;#039; || 6 || 4 || 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Attack&#039;&#039;&#039; || MATK × (90% + 9% × SkillLv) || MATK × (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60&lt;/del&gt;% + &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;% × SkillLv) || MATK × (120% + 12% × SkillLv)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Attack&#039;&#039;&#039; || MATK × (90% + 9% × SkillLv) || MATK × (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;70&lt;/ins&gt;% + &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/ins&gt;% × SkillLv) || MATK × (120% + 12% × SkillLv)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Max HP&#039;&#039;&#039; || 1500 + (150 × SPR) + (Level × 10) || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 &lt;/del&gt;+ (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50 &lt;/del&gt;× SPR) + (Level × 10) || 2000 + (200 × SPR) + (Level × 10)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Max HP&#039;&#039;&#039; || 1500 + (150 × SPR) + (Level × 10) || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1000 &lt;/ins&gt;+ (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100 &lt;/ins&gt;× SPR) + (Level × 10) || 2000 + (200 × SPR) + (Level × 10)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Defense&amp;#039;&amp;#039;&amp;#039; || 20 + (3 × SPR) + Level || 20 + (2 × SPR) + Level || 20 + (5 × SPR) + Level&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Defense&amp;#039;&amp;#039;&amp;#039; || 20 + (3 × SPR) + Level || 20 + (2 × SPR) + Level || 20 + (5 × SPR) + Level&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1282&amp;oldid=prev</id>
		<title>Laima at 15:17, 14 January 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1282&amp;oldid=prev"/>
		<updated>2026-01-14T15:17:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:17, 14 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l78&quot;&gt;Line 78:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 78:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Notes:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Notes:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* SkillLv = Level of Zombify skill&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* SkillLv = Level of Zombify skill&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Level = Character level&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Wheelchair Zombie requires &amp;#039;&amp;#039;&amp;#039;Wheelchair Zombie&amp;#039;&amp;#039;&amp;#039; ability&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Wheelchair Zombie requires &amp;#039;&amp;#039;&amp;#039;Wheelchair Zombie&amp;#039;&amp;#039;&amp;#039; ability&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Large Zombie requires &amp;#039;&amp;#039;&amp;#039;Large Zombie&amp;#039;&amp;#039;&amp;#039; ability&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Large Zombie requires &amp;#039;&amp;#039;&amp;#039;Large Zombie&amp;#039;&amp;#039;&amp;#039; ability&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
	<entry>
		<id>https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1281&amp;oldid=prev</id>
		<title>Laima at 15:15, 14 January 2026</title>
		<link rel="alternate" type="text/html" href="https://laimawiki.servegame.com/index.php?title=Classes/Bokor&amp;diff=1281&amp;oldid=prev"/>
		<updated>2026-01-14T15:15:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:15, 14 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Stat !! Default Zombie !! Wheelchair Zombie !! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Giant &lt;/del&gt;Zombie&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Stat !! Default Zombie !! Wheelchair Zombie !! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/ins&gt;Zombie&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Max Count&amp;#039;&amp;#039;&amp;#039; || 6 || 4 || 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Max Count&amp;#039;&amp;#039;&amp;#039; || 6 || 4 || 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* SkillLv = Level of Zombify skill&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* SkillLv = Level of Zombify skill&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Wheelchair Zombie requires &amp;#039;&amp;#039;&amp;#039;Wheelchair Zombie&amp;#039;&amp;#039;&amp;#039; ability&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Wheelchair Zombie requires &amp;#039;&amp;#039;&amp;#039;Wheelchair Zombie&amp;#039;&amp;#039;&amp;#039; ability&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Giant &lt;/del&gt;Zombie requires &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Giant &lt;/del&gt;Zombie&#039;&#039;&#039; ability&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/ins&gt;Zombie requires &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Large &lt;/ins&gt;Zombie&#039;&#039;&#039; ability&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Laima</name></author>
	</entry>
</feed>